Amatur data

ARRL, the national association for Amateur Radio 225 Main Street Newington, CT, 06111-1400 USA Tel:1-860-594-0200 Fax:1-860-594-0259 Toll-free:1-888-277-5289 [email protected] Contact ARRL The ARRL is a member-society and International Secretariat of the International Amateur Radio Union. [tabs] About A unique call sign is assigned to each amateur station during the processing of its license applications. Each new call sign is assigned sequentially using the sequential call sign system, which is based on the alphabetized regional-group list for the licensee's operator class and mailing address. The station is reassigned its same call sign upon renewal or modification of its ... More Links, Options and Controls Click on image below for the new details instructions page • Favorites - Now you can build your own repeater list!! Favorites - Find all the repeaters near any city! • Hi Res PDF Maps for members! See Sample (.pdf) The Amateur Data Interchange Format (ADIF) is intended to be a vendor-neutral personal computer file format intended to allow radio amateur station logs created in one program to be used by other software. According to proponents of this standard, “If you purchase a software package that supports ADIF import and export, you are assured that you can easily use multiple programs and move data ... 13 Common Mistakes Amateur Data Scientists Make and How to Avoid Them? Pranav Dar, July 12, 2018 . Introduction. So you’ve decided data science is the field for you. More and more businesses are becoming data driven, the world is increasingly becoming more connected and looks like every business will need a data science practice. So, the ... Where amateur data scientists would only know the industry via courses, certifications, competitions, and mentorship, an experienced data scientist would know the real working of the field. While studying data science and participating in competitions, amateur data scientists get to work with polished data and with way less complicated problems. Consequently, it is impossible to provide a physical address for Amatur-blogs.com since geographical data streams from the location of the hosting server IP. Other Helpful Websites and Services for Amatur-blogs.com. Results will appear here. Pingdom - Website Speed Test & Performance Monitoring . callsign, amateur radio, ham radio, pictures, DX. HamCall™ World-Wide Callsign Database World's largest QSL database! 48,627,365 successful callsign searches so far! Over 13,490,137 callsigns in the HamCall database. FCC updates are processed as they are released by the FCC. [tabs] About [callout] Rule Part 47 C.F.R, Part 97 Radio Service Code(s) HA - Amateur HV - Amateur Vanity [/callout] The amateur and amateur-satellite services are for qualified persons of any age who are interested in radio technique solely with a personal aim and without pecuniary interest. These services present an opportunity for self-training, intercommunication, and technical ... Amateur License Search : License Search Home. Search Scope: Matches licenses with the following radio service codes: HA, HV. *Please be aware that some combinations of search criteria may result in a longer wait. Exact Matches Only: Amateur : Vanity Licenses Only :

Mesh networking with OpenWRT

2020.08.22 11:53 FunctionSeparate Mesh networking with OpenWRT

Hello Reddit people,
I am an amature when it comes to networking, but I wanted to try and setup a mesh network using a couple raspberry pi's running OpenWRT. However, I don't think what I want to do is a 'normal' mesh network.
For example;
3 out of my 10 pi's will have their own independent cellular 4g connection (don't ask, I have my reasons lol). I am hoping to mesh all of these pi's together and have internet connectivity be routed to the fastest 'exit' node on the network. So if you are connected to one of my Pi access points it will throw the data through the mesh until it finds another node which can send the traffic out into the internet void. Ideally, if one of my pi's with a cellular 4g connection fails it can then throw its data to another node. So kind of like a mesh failover? Again, I am an amature so I hope I have explained what I am trying to do in a succinct way.
I have NO idea how to go about this and I can't find anything online that properly explains how to create this kinda thing. I am definitely gonna keep looking around but any pointers or advice would be REALLY appreciated!
submitted by FunctionSeparate to HomeNetworking [link] [comments]


2020.07.20 18:09 20Julgewgaw F-ree Adu-lt Male Por-n

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submitted by 20Julgewgaw to Dino_Blue [link] [comments]


2020.07.17 21:11 18Juldacket College Student Mil-f Por-n

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https://preview.redd.it/456qk3jbvgb51.jpg?width=225&format=pjpg&auto=webp&s=0953c3ea08b9a159ed881d5715620074a5a655ca
submitted by 18Juldacket to Home_Made_Fun [link] [comments]


2020.05.30 00:21 DatProDeveloper I'm Looking For A Roblox Developer

Hello Everyone I Am here to request a developer partner to start up my small career I am an Expert Builder and an Amatur Scripter I have made many simulators and other games in my life and I need a Developer To help me Make a Unique Simulator Something Perhaps As a Life or Choice Simulator You Will Start on Day 1 and will have a set of tasks to do before you move on to the next Day Day 2 something unique happened in your life such as maybe you Started a new job or found something and I want a developer who can make data stores and Maybe Choice Saving and once we earn income on are game from premium payouts then I will give half to my partner and I really hope to be seeing you soon if you want to help please contact me as soon as possible just message me here [[email protected]](mailto:[email protected]) or go in the comments
submitted by DatProDeveloper to u/DatProDeveloper [link] [comments]


2020.04.09 03:06 xx0liviaxx Copy/Paste between desktop and workspace

I use my normal desktop and then also connect to a workspace for direct access to our server for certain programmes. At random times when I try to copy paste things from my desktop to the program in workspace it either lags and I have to wait around 30 secs for it to pick up the data, or wont paste at all. It is not an issue around securities as it does work most of the time. Anyone else having this issue and ideas of a fix? Or is it just my separate workspaces not talking to each other
Last blog I can see is 2019 but no solution
Thanks, sorry for the amature hour wording
submitted by xx0liviaxx to techhelp [link] [comments]


2020.01.31 05:07 Schmanderson Webhook Menu for Dispensary

To say that I'm an amature developer would be a gross misrepresentation of my knowledge base; it's better to say that I'm a goddamn noob and I have definitely hit a wall.
I'm trying to create a menu for the pot shop I work at using a webhook that sends data from our inventory system. I've had some help that has gotten me far enough to receive data from the webhook, but sorting and filtering the data is giving me a lot of grief. The data is formatted in json and a few tutorials have given me some insight into the process, but nothing has really provided a strong enough base for me to really jump off with. The largest source of my issues is the nesting of the data (sample below). Most of the tutorials I've seen deal with data that is less nested than this. The meat I'm trying to get at is within the menu_items key and I have been able to display that information, such as the name, strain, and the price structure, but sorting that information has been troublesome.
With that said, I'm really hoping someone can point me in the right direction of some solid learning materials to build javascript coding fundamentals, filter and sort nested json objects such as these, and after all that, teach me React. I'm pretty determined to do this myself because the services for this kind of thing are pricey and it would been a huge boon for me and my co-workers to have a menu that automatically updates, considering the vastness of our inventory. It's also a skill set I value having. I've been using codesandbox with and without React loaded, but I am definitely open to other IDE's if they are more noob friendly.
Here's a bit of the data, obviously truncated because including all 444 menu items, which isn't even everything on sale, would have been rude.
[{"meta": { "total_menu_items": 444 },"id": "a1a69edb-2d15-44f8-9973-28b280542329","name": "Menu","menu_groups": [{ "id": "76dfab43-8b20-4a89-924f-88ca0d3fa6d0", "name": "Indica" },{ "id": "7bc3e414-e9fb-464b-970e-baa962058bda", "name": "Sativa" },{ "id": "64c3bf2a-26af-4a84-b901-ccbca664d4be", "name": "Hybrid" },{ "id": "965039f9-2599-45e0-a5d7-e317b7c13bfb", "name": "Edible" },{ "id": "297b2003-c811-4ead-a37c-946ba2d512f0", "name": "Concentrate" },{ "id": "295ac9f9-619a-4089-b754-4b357f3da516", "name": "Drink" },{ "id": "8333d1b0-3846-4208-bee6-7bd9ef27fda3", "name": "Topicals" },{ "id": "866a1ede-7b61-456f-bc92-dcb09db0d92d", "name": "Preroll" }],"menu_items": [{"brand": "Phat Panda","brand_abbreviation": "PP","flower_type": "Indica","name": "Triangle Kush by Phat Panda","product_type": "Flower","strain": "Triangle Kush ","supplier": "Grow Op Farms","weight": "2 g","test_results_thc": null,"test_results_cbd": null,"test_results_unit": 0,"id": "53636ae0-1869-469c-9277-b24382117e0b","menu_feed_id": "a1a69edb-2d15-44f8-9973-28b280542329","menu_group_id": "76dfab43-8b20-4a89-924f-88ca0d3fa6d0","description": "Triangle Kush Triangle Kush Bong Buddies 2g [ Triangle Kush - Usable Marijuana - 2g ] WAJ413287.IN6YHOE WAJ413287.BA7PGOI","prices": [{"type": "g","unit": 2.0,"price": 1900.0,"product_id": "f2781f35-8169-4d79-aad4-772a92ad0af0"}]},{"brand": "Doc Croc","flower_type": "Indica","name": "Berry Kush by Doc Croc","product_type": "Flower","strain": "Berry Kush","supplier": "DOC CROC","weight": "1 g","test_results_thc": null,"test_results_cbd": null,"test_results_unit": 0,"id": "8ac96211-ea33-43ce-bb33-7b6d78f697ea","menu_feed_id": "a1a69edb-2d15-44f8-9973-28b280542329","menu_group_id": "76dfab43-8b20-4a89-924f-88ca0d3fa6d0","description": null,"prices": [{"type": "g","unit": 3.5,"price": 2900.0,"product_id": "847f8796-dc02-4126-ac52-a44ea36dbdba"},{"type": "g","unit": 1.0,"price": 875.0,"product_id": "90b6b645-718b-4286-9f38-76ae9831bd79"}]
}]

TL;DR I'm a coding super noob who is really interested in finding a solid educational route to lead me through the process of creating a menu UI using nested json objects in React.
submitted by Schmanderson to reactjs [link] [comments]


2019.12.29 01:16 backyardastrokiwi Amature photograph of the Rosette Nebula shot from New Zealand. Only 27 minutes of data, the beauty of dark sky locations.

Amature photograph of the Rosette Nebula shot from New Zealand. Only 27 minutes of data, the beauty of dark sky locations. submitted by backyardastrokiwi to space [link] [comments]


2019.11.15 06:38 yocircle In India, rising usage can largely be attributed to the falling cost of data usage #streetphotograher #hobby #contest #cashawards #rewards #recognition #hobbies #competition #amature #photography

In India, rising usage can largely be attributed to the falling cost of data usage #streetphotograher #hobby #contest #cashawards #rewards #recognition #hobbies #competition #amature #photography submitted by yocircle to u/yocircle [link] [comments]


2019.11.10 08:20 LeopoldObelix Baruuk Build Questions/Recommendations

Looking for a bit of outside insight into how to put Baruuk together. I have done minimal testing, but I am somewhat caught between two options on a number of things.
For context, this Baruuk build is primarily to be a tanky, room-clearing monster that can mitigate damage enough to destroy forces with his fists. I am simply looking for a few nuanced specifics.
Corrosive Projection VS Steel Charge
The sheer 60% flat buff to his exalted weapon is hard to ignore, especially against fodder Infested and Corpus, but Grineer at higher levels seem to take this no problem, but I feel that Corrosive is just completely useless when matched with any standard enemy. If I were to be going up against a high level armor such as an Ancient or Ambulas I would swap over to a much quicker status burning weapon to blast them down instead, so I feel like steel charge is the necessary one in this positon.
For Desert Wind:
Collision Force Vs Gladiator Might
I feel like this disctinction is more important than I can currently grasp, as I am only an amature when it comes to examining data and endgame level distinctions of damage. However, the buff to 5X multiplier is fairly significant. I feel like Might is a must, while Collision is simply outclassed by Prime Heavy Trauma, but I am always open to outside input.

Please let me know what you think, I'm asking these things because I genuinely am uncertain of how to go about this and I am always looking for input.
submitted by LeopoldObelix to Warframe [link] [comments]


2019.09.16 21:12 Buck_Joffrey Wealth Formula Episode 176: Should You Invest in Multifamily Real Estate NOW?

Catch the full episode: https://www.wealthformula.com/podcast/176-should-you-invest-in-multifamily-real-estate-now/
Buck: Welcome back to the show everyone today my guest on Wealth Formula Podcast is an economist by the name of Ryan Davis. Ryan is Director of Research and Client Services at Witten Advisors. Before that Ryan was Vice President of Royal Bank of Canada's Capital Markets Division where he was responsible for originating underwriting and closing multifamily and commercial mortgages for inclusion in CMB pools and for the sale to Fannie and Freddie. In other words he is an economist who really understands real estate which is exactly the type of economist that makes sense for us to talk to. Ryan welcome to Wealth Formula Podcast.
Ryan: Thank you for having me. Glad to be here.
Buck: Yeah and so first of all I just want to say Ryan's gonna be joining us at the Wealth Formula event September 27th and 28th. I think we're probably, I'm pretty sure we're sold out but you can go to wealthformulaevents.com and check that out. Ryan let's talk a little bit about you and what Whitten advisors just it what it does just to get some perspective in terms of what your perspective is.
Ryan: Yeah absolutely. So just a little bit of background of me about me and why I'm an economist now is that I rode the way of the you know real-estate boom in the mid early to mid-2000s and then was that you know RBC Capital Markets who remember when the securitization markets froze up. I remember our satellite offices you know being let go throughout the year and then one day I came into work and sat down my computer and then the black screen went you know it just went dark and they pulled me in and said you know we're gonna have to you know let you go. And so kind of part of the reason why I became an economist is to try and understand that bigger picture so you know what I experienced during that timeframe you know it doesn't ever happen again. You know on that widespread basis and. So now I went back to grad school and then linked up with Witten Advisors you know almost 7 years ago now. And what we do is we focus on multifamily fundamentals and what more importantly the drivers of apartment markets in the major markets across the country. So from the west coast, northeast, southeast Texas etc. And how we add value is we approach it from a top-down approach. So how is the economy and demographic trends we go how is that playing out across local markets. And kind of just a little bit of background on our firm. Ron Witten has been in the apartment research business for 40-plus years. He was a pioneer in data for multifamily. And so back when you know it was amazing to have growth for dallas. He was one of great ones today to do that and so yeah he built up MPF research and sold it to real Page back in 2000 plus range and then he took some time off and pulled CEOs and executives of apartment companies around the country and said how could I add value? And one of the options was be a nitty-gritty of data research provider another one is kind of a feasibility study and the third option was to be more of an advisor and not so much a dot producer but a dot connector. And so what we try and do is make sense of all the economic data and what that means for apartments going forward it kind of though roaming response from that survey was do not give us any more data, I mean that was back in 2002 from executives and so that's how the Witten Advisors started. And so our clients are nationwide developers, private equity groups, local value add players, some debt companies as well so a wide wide spectrum.
Buck: Got it so you know understanding your perspective on that and again it's you know in terms of what we do is the my investor group does and we're heavily into multifamily this is really helpful you know a lot of people are worried right now because a lot of the things you hear in the press and you know the oncoming recession if that's going to happen. First of all I guess the question for me is like you know do you what's your guy's perspective as an economist? I mean do you agree that this happens in the next few months and if it does what does that look like broadly for most high paid professionals? And the reason I asked that question is I think that what's tricky is this has been one of the longest expansions I think it is the longest expansion in US history it's ten years. And for a number of us even in our 40s I mean we don't know much in our adult financial lives outside of the downsides of what happened in 2008. But the recession doesn't necessarily mean zombie apocalypse, right? I'm trying to put this in perspective if you do you guys think there's a recession, if there's a recession what does it look like is something that you hear about there's something that goes off in the hills you know in the industrial manufacturing sectors. Can you give us some color on that?
Ryan: Sure I mean one thing is obvious is that we're living in a recession obsession world right now I mean all the headlines were just focused on yield curve inversion. The quick takeaway is that we don't not expect a downturn. It's a slowdown for sure but know you know in an imminent recession lurking around that corner. You know our favorite metrics to look at are the two in ten-year Treasuries spread and that inverted for several days but now back to the positive but more importantly it's looking at that over taking out the short-term gyrations looking at the monthly averages they have that spread between those two bonds and that has a very powerful record of you know leading recessions and we are not you know near that right you know right now. And so even if that spread inverted for a full month beginning you know let's say if this happens to be a best month then it generally takes about on average 16 to 18 months for a recession to come around. And so still even if that spectrum doesn't burn then we still got some time then in addition there's the argument that this time really is different I mean you're always a little bit nervous making that statement but still you know 10-year Treasuries there's a very good argument that after you know quantitative easing and also negative bond yields across the globe that there's a demand for US 10-year Treasuries which is weighing down at the same time the deficits being financed by short-term debt which is pushing up short-term rates. And so there's an argument that yeah that maybe this time really is different you know on top of that you know back in 2008 the Federal Reserve changed how they do know monetary policy and so we have you know over a trillion dollars in excess reserves in the banking system right now and so even if there were to be a recession the capital markets are very healthy and so it would look to us like it'd be more like an early 90s more rolling recession where it'd be some layoffs but not as deep not what we expense during the tech right not the housing bust or you know great financial crisis and so it would be a pretty quick you know V shaped recovery. That said I mean we we don't expect that but job growth is slowing the economy is slowing and it's not due to anything fundamentally wrong with the economy it's just due to demographics. And you don't we don't have you know this big pool of unemployed people out there and then further baby boomers are retiring they're just being replaced by young adults entering the workforce and so for the first time during an economic cycle we don't have this big wave of young people that are you know being able to generate the big job growth gains et cetera and so just those sheer factors are gonna limit our growth rate going forward.
Buck: Right so say there is you know some sort of recessionary activity if it's isolated you know I've heard you know another group that I follow is ITR economics you know they've predicted probably you know slowdown and likely recession but in very specific areas like the industrial manufacturing part of the market. And if that does happen maybe a silly question but is it have to result in a massive stock market correction and does a stock market correction necessitate a residential real estate correction, do you see what I'm saying? Like to me it's like that's what I'm trying to figure out is okay to me that what I'm hearing from economists who even think that there is a recession imminent is that it's not all sectors it's specific to some very you know manufacturing industrial sectors.
Ryan: Yeah no I mean we've already experienced you know oil and gas you know downturn you know prices cratered and there's a big concern that you know companies were over levered and I was going to spill over in the bond markets that had this cascading effect in capital markets in the economy know we you know weather that storm and so I think that no balance sheets and the banking system is in just a much better place and so there you know we can weather any you know downturn in the industrial manufacturing sectors or any you know slowdown exacerbated by you know trade policy in certain sectors you know etc and so I think we're in a very you know healthy position and so no I would not think that it must lead to you know the correction in the stock market at all.
Buck: Yeah right. Now as we often hear about like you know the housing market right the housing market. However when you think about what that is it's like single-family houses it's apartment buildings its development space. When things happen do these markets tend to correlate with one another because you know to me it's also when I look at I'm here over in Santa Barbara you know where people are buying six seven million dollar single-family homes you know and that's not even the expensive ones, how is that correlated to working you know working class apartment buildings in say Dallas or you know what's the correlation there?
Ryan: Yeah I mean there are some they are somewhat correlated because you know if there are fewer jobs, there are fewer paychecks for people to pay rent or pay the mortgage and so in that case you know if there's some kind of evaporation of housing you know demand in general then they are correlated. But you know they kind of do as we've seen this cycle I mean the single-family construction of apartment construction have gone beyond the opposite way where multifamily was really quick to you know ramp up where single-family has lagged for you know but all throughout you know the cycle we're just now getting back to you know levels that are you know relatively normal. And then just looking at the demographics of single-family and apartment renters is that they're completely different and you know I'll go further than that. Just looking at single family so you can break that into owners and single family rentals which is really rentals if that's the hot topic you know du jour and you know those demographics are much more aligned. And so any increase in the homeownership rate that's really due to people you know the going from single-family rentals to single-family home ownership. Now there is some you know apartment you know folks that are you know aging and getting married and moving out and you know buying homes but you know that's been relatively subdued just if people get married later having kids later and so there is some correlation just because kind of all you know industries are tied to the rural economy but there are some very drastic differences. And then you know also to that point going back to the recession question is that by our estimates we have 1 million fewer housing units just overall then we would normally have at this point in the cycle and so we haven't over built overseas as we were in prior recessions in terms of housing and so that would kind of indicate that real estate might you know especially residential estate might outperform during a downturn.
Buck: Yeah I guess that goes to my approach with my personal approach is to invest right now you know I focus on good value add assets maybe not development’s really not my thing but specifically in high-growth markets. I like multi real estate because of exactly what you said then you know people got to live somewhere right and so what you're telling me is the numbers actually back up that you know that instinctual sense of that's where there are some security.
Ryan: Yeah that's right I mean you can't sleep online, right? Now you know in the apartment space yeah there are some pockets of weakness where certain sub markets where all the equity is one to be young this live or play environment we've seen you know four projects go on on the same intersection and so those are all competing against each other. But then you know as you get out into the other suburbs and the older properties that much more out there that fight you develop and so those have been relatively insulated from you know the wave of you know supply that is hitting many areas of certain markets.
Buck: Right so I mean for me personally that would be also you know stay away from potentially like tertiary markets because it seems like there is this desire among investors maybe not the smart money but certainly I think amature syndicators things like that to go into markets like say in Oklahoma City or something like that where there may not be true organic growth but you know people are chasing yield. I'm curious what your take on this is because my inclination is okay I'd still pay a little bit more just to stay in a market like Dallas Fort Worth or Houston where it's got organic growth got a lot of business activity you you know massive net population. Is that kind of like what you would say is perhaps a safer approach?
Ryan: Yeah I would agree with that part it depends on your time horizon as an investor in your overall investment strategy that kind, you're looking at Oklahoma City you know you may be able to get higher going in yield there but you may feel that they degrade you know over time. But then more importantly on the exit you know is the capital going to be there to you know you know so you can sell that investment you know it's there, it's gonna be there and the major you know markets even you know in a potential you know downturn and so yeah I would generally agree with that. In terms of some of the high-growth markets you know those are also the ones that are seeing the highest growth and supply and so you think of the other Austins and Charlotte and Raleigh phenomenal demand stories right I mean they kind of you're humming young adults want to move there etc that's also attracting a lot of capital. And so in terms of investment horizon there may be some period of period of one to two years where you have to fight through some means pricing power but then you know over the long term those should outperform.
Buck: What are you some of your favorite markets? You just mentioned a few there. They're markets of people kind of know about. But if you say okay you know you talk about Dallas say like 10, 15 years ago maybe 15 years ago people wouldn't have really thought of Dallas as being like a huge growth market, now it is. What potential markets do you see out there that maybe people aren't looking at when you look at the numbers?
Ryan: Yeah it's interesting Dallas used to be viewed as a tertiary market and the cycle right now everyone wants in. But yeah in terms of you know overall you know health we love the Fort Worth the western side of the DFW Metroplex. Dallas should remain strong but it's going to just kind of average rate of performance and then Austin I mean we think that Austin should underperform over the next three years within it the story is completely due to supply. Austin was one of the first markets to really get and the number of units being built there eight ten twelve thousand units on a yearly basis and just looking at apartment how much the apartment stock in Austin has expanded, its expanded by about a third since the start of this cycle. And then by the end of twenty twenty two issues expand by almost over fifty percent or so this leads all of our markets. And so again just there's so much new product coming online and yeah that would mean a third of all the apartment units in Austin have been built in the last fifteen years and so there's some you know nuances across markets yeah Houston had a pop after Harvey and you know deliveries you know slowed to a crawl but they were really fast to ramp up I mean if I showed you the graph on Austin or Houston you would be just shocked at how quickly developers ramped up and stuffed shovels in the ground. Then looking at the the southeast I mean we like Atlanta and Charlotte a little bit of the Austin story with you know kind of more supply pressure. Raleigh’s a little bit higher just because of you know less supply. Nashville we think we're past peak supply and there's capital flocked there. Three, four years ago we saw a bunch of new projects coming online they've all got gotten absorbed for sure that means the demand and that's the story across more all markets right now is that the demand is there for apartments. Now you might have to you know suffer in terms of you know rent growth for a little bit but the demand is there and so Atlanta, we like Atlanta. And then the markets in the in Florida as well and also looking in the inner west we love Vegas we love Riverside we love Phoenix and that just speaks to the affordability migration coming from coastal California needs and spoke to that affordability you know issue that the migration numbers you know the number of people that are moving into the Inland Empire, Las Vegas and Phoenix from California I mean it's staggering. And those three markets are the leaders in terms of rate growth you know you're ramping up to eight and both of those markets on a market wide basis I mean that's nuts though.
Buck: So I'm curious about Vegas in particular. That's not one that necessarily has been on my radar, I mean certainly Phoenix has. But Vegas is that demographic that's moving in there different than what it was you know because obviously in 2008 got do you stride right it got absolutely demolished I mean, so did Phoenix but Vegas was you know I was on the news I mean people going in bus rides through through Vegas you know and buying houses for pennies on the dollar. Is that a different demographic I mean certainly in Phoenix it is a completely different market than you know 10 years later but I don't can you talk about that real quick?
Ryan: Yeah I mean it's gonna be a gaming tourism focused economy but yet it's changed by being more attractive to young young people that then in addition to you know there's a strong demand and people wanting to move they're just magnets for you know migration is that supply I mean like you said it just got crushed along with Phoenix and along the Inland Empire and so investors are gun shy right now and so that has led to just low levels of construction in all three of those markets, well Phoenix you know not not so much anymore in the past two years it's finally you know beginning to catch up but in Vegas and Riverside this the amount of new projects being built are just minimal and so that's being you know that's leading to increased wrinkler within those markets.
Buck: Yeah so let's talk about just broadly speaking next decade and I'm just gonna ask you to be you know economists profit here. I mean I presume that you probably have a bias towards multifamily real estate to be there, what do you think over the next decade is it really the place to be because of demographics do you think there's other kinds of real estate that you like that might you know might be better or worse or just give us some color on that and from what your perspective is in the next decade.
Ryan: Sure yeah and so just I'll preface it with that as an internal company policy we do not invest in any developments. We have lots of public REIT clients and so there's always a fear of insider information and so we don't invest and so we support information. So with that said you know going forward we are bullish on multifamily for several factors. I think in the near term if your investment thesis is you know we expect a you know a downturn then you know multifamily is recession resilient. It’s outperforming other property types in the prior downturns and then in addition where multifamily really socked shines is in the early stages of the recovery with the short term leases able to recover you know very quickly and so just yeah in that kind of recession scenario multifamily outperforms. Going to the for kind of a longer term just in terms of the demographic drivers and we look at that's where we turn the propensity to rent apartments and basically that's the share of households that are choosing to live and five plus rentals. And if you look back that that share has been increasing for four decades. And there's the ups and downs with the housing boom and bust yeah et cetera the baby boomers becoming young adults you know etc, but that share has been rising and we do not think it can ebb or even flatline even we think it's still going to you know increase going forward. And that just speaks to lifestyle changes of people staying single for longer periods of time waiting in order to have kids etc that just pushes people into rentals for longer and many of which choose you know apartments. And just in terms of the economy, we expect continued growth, now it's not going to be the three four percent range that we've been accustomed to in Prior cycles, it's going to be limited by labor force growth, which may be closer to half a percent, one percent going forward. So yeah we're gonna you'll slow down but still you know if you look if you break job growth out into you know that you know from that aggregate number into you know the age is just that baby boomer cohort is retiring in droves and being replaced by a big twenty to thirty four-year-old you know crowd we're past the millennial but still there's good growth in that you know age group and so that's just weighing down on the aggregate numbers and so if you look in you kind of break that apart it's still very good for apartments and then in addition that people are living in apartments for for longer and so you have that you know a millennial group that is getting into their you know early 30s but they're gonna stay in apartments for you know longer. And so we just think that all of these trends are long-term in nature and are not apt to change absent some you know change in federal policy where you increases homeownership or you know anything like that, still we think that you know going for the demand is there and then as long as supply remains contained, which right now we've been about three hundred fifty thousand units on the national basis for the last three years or so and so we don't we don't see that trending higher and higher just with we're laying cost our construction costs the labor and now you know tariffs on materials etc, that's all just weighing on the economics of a profitable development deal. And so we think supply will be relatively contained.
Buck: Fantastic. So Ryan you are going to join us as I said at the end of this month in September in Dallas and give us a great you know great look at you know what you're seeing around you a nice presentation we're excited to have that. How else can we learn about what you guys are up to in the meantime?
Ryan: Sure yeah I mean you can look at our website we have a little blog called The Witten Advisory that we post an excerpt from you know what we provide to our clients on an ongoing basis just you know once a month, here's a chart and here's you know some narrative and context around it. So that's you know one way we do a lot of speaking engagements so I don't know if you're lots of in Dallas but also you know across the country so you can look us up if we're speaking at an event. So that's one way and then also just you know reaching out good our website or email and contact information is there so happy to answer any questions you have or have conversations about about markets.
Buck: Ryan, thanks again for being on Wealth Formula Podcast.
Ryan: You're welcome, Buck. Thank you for having me.
Buck: We’ll be right back.
submitted by Buck_Joffrey to u/Buck_Joffrey [link] [comments]


2019.08.06 21:18 ApathyPandav20 A collection of personal paranormal stories

I have had several paranormal experiences over the years. I have been fascinated with all things paranormal for a long time and would sometimes go out of my way to find stuff.
When I was born we lived at this house in Missouri for a few years until the flood of 1993 essentially destroyed it forcing us to move. The house itself has had a history to say the least.
The earliest thing I can remember (keep in mind I only lived there until I was 4) and even though it sounds weird to recall memories from that early, there are a handful of pretty vivid memories that never really went away. One of these memories is that I would have a reoccurring OBE/night terrodream/nightmare thing. I remember getting it often. But I would always dream that I was in my room, in the dark and when I would look over into the center of my room there was always this terrifying monster that was there. I really only remember it being really big, it was loud, it had big teeth. Most of the time when I would see it, it would be sleeping. I specifically remember trying to stay as quiet as possible whenever it was around so that I wouldn't wake it up, because I didnt want it to thrash around and be loud. Still to this day I can picture it.
There are a few things that occurred in that house. One common thing that would happen is we would leave to go somewhere, and when we came back we would unlock the door and walk inside, where on the table there would be a freshly lit cigarette setting in the ashtray with half of the filter cut off. I also had a rocking chair that would rock on it's own. Stuff like that.
There was also a little boy who would show up in reflections of things. I remember one time my mom was putting dishes in the washing machine. When she closed the washer she saw the reflection of the kid standing behind her. This wasn't like an every day occurence or anything, but it happened often enough where we didnt believe it was a trick or anything.
One story that my dad told me growing up was there was the Ouija board that him and some friends were playing with, and during their session his roommate's pager goes off, it was her boss. So she called her boss who would dismiss it saying he didn't page her... this happened like 3 times and eventually she took the batteries out. It went off again. They then asked the board who was paying her and it spelled out a name of a friend of hers that she had not talked to in a while. The next day they learned that the person that the board mentioned had died a day or 2 beforehand. They also figured out that the only other person she knew who had contact with the friend was her boss.
When the flood of 93 came, our house got 9 foot of water in it. The house was condemned and for about 15 years it sat there slowly falling apart. You couldn't go inside anymore because the floor had rotted out. But I knew I had to go back to see for myself if I could find some new paranormal experiences. So I walked down the street with the most "amature" setup someone could have... were talking cameras, Voice recorders, Night vision. literally none of those things were used.
Instead, I had a laptop and a dream. And part of that dream was carrying around an open laptop with the webcam recording while I literally pointed my whole laptop at things I wanted to capture on video. We're not talking low budget, we're talking No-budget.
Although, my friend was with me who did have a phone, so we did get some pictures and some audio to go with my pathetic attempt at ghost hunting. The whole event went surprisingly well. We got a picture that had what I can only describe as an orb. But it was different than other orbs I have seen. Instead of a bright thing, it was dull and it looked like a strange white circle, not like the kindof white circle that lit up, it was more like a dull off white almost grey color that looked out of place. I caught an actual EVP on the walk to the actual house that clearly said "Go Home!" It was pretty crazy. I wish I still had this, but the recording was done almost 10 years ago and i have long sense lost the data.
I have other stories about other places that I plan on sharing with you all.
submitted by ApathyPandav20 to Paranormal [link] [comments]


2019.06.07 09:57 Rudo3 History of the 16th Overall Pick

Warning: This Post Is Extremely Long
I think we all are expecting to get a sure fire NHLer when it comes to the 4th overall pick. I'm sure we want it and should get it at pick 16 as well but historically the results of that pick are significantly more varied. So here's a look at how all of the modern 16th overall picks shape up.
Rankings:
N/A: Currently a prospect who has not played at least a full season or other extenuating circumstance
Bust: Little to no games in the NHL, career minor leaguer
Below-Average: low number of games, subpar stats, often called up and sent down. No real lasting impact in the NHL.
Decent: At least 300 NHL games (if not current player), consistently holding down an NHL spot. (i.e a bottom 6 forward).
Above-Average: Lengthy NHL career, effective player with ability to have a positive impact more often than not (i.e. middle six forward)
Excellent: One of the best on his team while he played, leading the team in production and potentially competing for league wide award (i.e. First liners).
Elite: Winning league awards, widely consider one of the best at his position while he played.
Hall of Famer: Dave Andreychuk was drafted 16th overall
Click on the names for the Wikipedia article on the player.
1979 - Jay Wells (D) - Los Angeles Kings
Rank: Above-Average
Wells had an 18 year long pro career showing exceptional longevity breaching the 1000 game barrier. He spent 9 of those years as part of the LA Kings but later in his career would be traded regularly playing for Philadelphia, Buffalo, New York, St. Louis and Tampa Bay. As with most defensemen from this time scoring was secondary to being a heavy physical shut down type player on defense. This shows through his stat line with over 2000 PIMS and he garnered the nickname "The Hammer" in his playing career.
Games Goals Assists Points PIM
1098 47 216 263 2359
1980 - Brad Palmer (LW) - Minnesota North Stars
Rank: Below-Average
Palmer is a bit of a curious case with not much info on him out there. After being drafted he would join the North Stars in his D+1 year and have significant impact in their playoff run putting up 13 points in 19 playoff games. The following year he put in a solid 45 point and season and looked poised to become an NHL regular. Then, Minnesota traded him to Boston where he would struggle mightily recording just 17 points in the 83-84 season. Boston would relegate him to the AHL the next season and after that he would take off for Europe and bounce around there for a handful of years before ending his career. Whether he was just a one hit wonder in the NHL or something was left on the table we will never know.
Games Goals Assists Points PIM
168 32 38 70 58
1981 - Steve Smith (D) - Philadelphia Flyers
Rank: Bust
Smith seemed like a promising prospect playing 8 games and recording his only NHL point in the same year he was drafted. It went down hill quickly from there. Smith would remain in the Flyers organization for the next 5 years and despite putting old fairly solid AHL numbers would rarely see NHL action. Given the time frame it's a safe assumption that a 5'9 defensemen was something teams weren't very interested in. He would eventually move on to the Sabres but the story was the same there. He was never anything more than extreme injury call up depth.
Games Goals Assists Points PIM
18 0 1 1 15
1982 - Dave Andreychuk (LW) - Buffalo Sabres
Rank: Hall of Famer
7th most games played in NHL history, 14th most goals, top 30 in points, 2 time all-star, cup winner, hall of famer, he even played a handful of games with the Avs. Andreychuk is an all timer and the gold standard for pick 16.
Games Goals Assists Points PIM
1639 640 698 1338 1125
1983 - Gerald Diduck (D) - New York Islanders
Rank: Above-Average
Falling very much into the same category as his predecessor Wells, Diduck made a career out of being a large physical journeyman defensemen. A 16 year playing career spanning across 8 teams Diduck carved out a regular NHL role for himself for a considerable amount of time. All and all for defensemen picked at 16, very respectable.
Games Goals Assists Points PIM
932 56 156 212 1612
1984 - Roger Belanger (C) - Pittsburgh Penguins
Rank: Bust
Belanger immediately jumped into a Penguins team living in the basement in his draft year but struggled to have much impact putting up just 8 points in 44 games and that would be the last time he would see the NHL. Over the next couple of years Belanger would play in the Penguins minor league system but would be riddled by injuries to the point of being forced into a very early retirement at the end of the 1988 season.
Games Goals Assists Points PIM
44 3 5 8 32
1985 - Tom Chorske (LW) - Montreal Canadiens
Rank: Decent
Chorske is the first player on this list to take a longer path to pro hockey spending 4 years in amature hockey and 3 of them at the University of Minnesota before turning pro and joining the Montreal system. He quickly carved himself out as a 20-30 point player in the NHL with Montreal and from there would bounce around the league quite a bit. He was a bit injury prone through out his career rarely playing a full season which did limit his offensive production. He would win a cup in 1995 with Devils and would go on to be bottom 6 depth for Ottawa, New York, Washington, Calgary and Pittsburgh.
Games Goals Assists Points PIM
596 115 122 237 225
1986 - George Pelawa (RW) - Calgary Flames
Rank: N/A
Pelawa was drafted out of high school and was committed to playing at the University of North Dakota in the coming season. At 6'3 245 lbs. he was an absolute unit. Sadly before he ever had the opportunity to play at the NCAA level he was killed in a car accident.
Games Goals Assists Points PIM
- - - - -
1987 - Bryan Marchment (D) - Winnipeg Jets
Rank: Decent
Another journeyman defensemen and another player with a handful of games in an Avs jersey Marchement bounced around the league often with his longest time in one place coming near the end of his career when he spent 5 years in San Jose. What Marchement lacked in offense he made up for in taking the physical dman style to the extreme. Having been suspended 13 times across his career and regularly being blamed for inflicting injury on his opponents he was not exactly well liked. He is even credited for collapsing an opponents lung in one case.
Games Goals Assists Points PIM
926 40 142 182 2307
1988 - Kevin Cheveldayoff (D) - New York Islanders
Rank: Bust
Yes, that Kevin Cheveldayoff. His playing career was a complete bust having never made the NHL he would play 5 minor league seasons before calling it quits because of knee injuries. Certainly nothing notable as a player but he has become a well respected GM in Winnipeg these days.
Games Goals Assists Points PIM
- - - - -
1989 - Jamie Heward (D) - Pittsburgh Penguins
Rank: Below-Average
Heward is the first player on this list to crack the NHL with a team other than the one that drafted him. After a handful of years in Pittsburgh's minor league system Heward became a free agent and took a year away from pro hockey to play with the Canadian national team. This was eventually parlayed into a contract with the Maple Leafs where he would finally make his NHL debut. As you can probably guess he was another defensemen that would end up bouncing all over the league and struggled to find a consistent role even being sent to the AHL on more then one occasion and did a few stints in Europe and Russia as well. After 13 years of bouncing around all over he called it quits with surprisingly low NHL totals.
Games Goals Assists Points PIM
394 38 86 124 221
1990 - Karl Dykhuis (D) - Chicago Blackhawks
Rank: Decent
Teams just seem to love drafting journeymen defensemen with this pick. There isn't much to go on for Dykhuis and nothing really stands out about his statline. He just appears to be a bog standard lower end NHL dman. He had minimal stability bouncing from team to team every couple of years and would play out the end of his career in Montreal until he just couldn't hack it anymore.
Games Goals Assists Points PIM
644 42 91 133 495
1991 - Markus Naslund (LW) - Pittsburgh Penguins
Rank: Elite
Pittsburgh finally gets it right on their 3rd attempt at pick 16. His first couple of years in Pittsburgh started off a bit slow putting up just 15 points in 85 games across his first 2 seasons. Then in his 3rd year he had a breakout season posting 52 points in 66 games and was subsequently dealt to the Canucks at the deadline. He would go on to have a long and storied 12 year career in Vancouver where he was given the Captaincy and regularly produced 65+ points including a 100 point season. He was a bona fide star in the early 2000's making 5 all star games and one of the top players in the league in his prime.
Games Goals Assists Points PIM
1117 395 474 869 736
1992 - Dmitri Kvartalnov (RW) - Boston Bruins
Rank: Below-Average
Kvartalnov is an odd one and the 1st Russian on the list. He didn't even come over to play in North America until the fall of the USSR in 1991 and was drafted as a 26 year old. He absolutely exploded on to the NHL scene scoring 22 points in his first 14 games which would catapult him into a 72 point season. Despite being nearly a point per game player in his first NHL season Boston kept him on a short leash and in his second year when his production slowed he was quickly sent to the minors...As far as I can tell this was a horrible decision and Kvartalnov didn't like it one bit so he jetted back to Europe the next season. He would go on to have an extremely successful career but would not return to North America.
Games Goals Assists Points PIM
112 42 49 91 26
1993 - Nick Stajduhar (D) - Edmonton Oilers
Rank: Bust
This was one of the picks Edmonton received in the Wayne Gretzky trade. Safe to say that was a big OOF. Stajduhar was a career minor leaguer with an alleged attitude problem despite never really coming close to the NHL outside of a few token games in his 1st pro season. He spent most of his career at a level below the AHL and cannot be considered anything but a bust.
Games Goals Assists Points PIM
2 0 0 0 4
1994 - Eric Fichaud (G) - Toronto Maple Leafs
Rank: Below-Average
The 1st goalie taken at 16 it's safe to say Fichaud never lived up to the expectations there. After being drafted by the Leafs he would be traded to the Mike Milbury Islanders where he would be the backup for a few seasons and post sub par numbers. From there he would bounce around the NHL for a bit as a 3rd string goalie finding a handful of NHL games here and there and after a few shoulder injuries found himself out of the NHL entirely.
Games GAA SV% Record SO
95 3.14 .897 22-47-10 2
1995 - Martin Biron (G) - Buffalo Sabres
Rank: Excellent
Attempt #2 at taking a goalie at 16 went a whole lot better than the first time. The Sabres found themselves a starter they would ride for most of the 2000's and Biron would also continue to start for the Flyers at the end of the decade before winding down his career as a backup in New York. Biron was never a top goalie in the league and never really competed for any awards but he was a consistent long time starter and it's hard to ask for much more than that when drafting a goalie.
Games GAA SV% Record SO
508 2.61 .910 230-191-52 28
1996 - Mario Larocque (D) - Tampa Bay Lightning
Rank: Bust
Another complete bust of a Dman here only seeing NHL action in the 1st year token games. He struggled to produced anything of note even at the AAA level and found himself in a number of more obscure leagues around the world for most of his career.
Games Goals Assists Points PIM
5 0 0 0 16
1997 - Ty Jones (RW) - Chicago Blackhawks
Rank: Bust
Jones is more your typical close but not quite close enough type bust. He got a few small stints in the NHL where he did nothing of note. Put up respectable numbers in the AHL but didn't do enough to ever really earn a spot in the show. He seemed to realize he was never going to make it and hung up his skates after just 5 years pro.
Games Goals Assists Points PIM
14 0 0 0 19
1998 - Eric Chouinard (C) - Montreal Canadiens
Rank: Below-Average
Chouinard might be the closest thing to a tweener player that we have encountered so far. He got NHL games with the Canadiens, Flyers and Wild but spent more time in the AHL then the NHL with those organizations. He seemed to be a player that teams were comfortable with as injury call up depth and were willing to play if need be but nothing more than that. After 6 years in North America he went on to have a successful career in the DEL.
Games Goals Assists Points PIM
90 11 11 22 16
1999 - Dave Tanabe (D) - Carolina Hurricanes
Rank: Decent
Tanabe was one of the first players to train in the program that would eventually become the USNTDP. After one year at the University of Wisconsin he turned pro and quickly became a regular in the Hurricanes lineup. Tanabe would spend the majority of his career in Carolina and also pick up games with the Coyotes and Bruins. He was a fairly run of the mill bottom pairing defensemen for most of his career but was quite reliable when healthy. Unfortunately issues with concussions forced him to cut his career short early ending a career that would have likely seen another 16th overall pick turn into a journeyman.
Games Goals Assists Points PIM
449 30 84 114 245
2000 - Marcel Hossa (LW) - Montreal Canadiens
Rank: Below-Average
The significantly lesser of the Hossa brothers Marcel still managed to carve out an ok career for himself. His time in montreal was that of a tweener never really having a roster spot locked down but after being moved to the Rangers he found himself as a depth lineup regular in New York for the next 3 years. Injuries would then catchup to him and he would quickly find himself out of the league but would go to Russia and make a nice career for himself in the KHL.
Games Goals Assists Points PIM
237 31 30 61 106
2001 - R.J. Umburger (LW) - Vancouver Canucks
Rank: Above-Average
While many of the forwards up to this point have been more boom or bust types we finally have ourselves a middle of the road type guy. Umberger would never play for Vancouver but would have a very solid career and was a 50 point player in his prime for both Philadelphia and Coloumbus. After a solid 7 years in the league Umberger's decline was steep due to injuries later in his career. He still managed to squeeze out a few more respectable seasons and represents the 16th overall pick well.
Games Goals Assists Points PIM
779 180 212 392 312
2002 - Jakub Klepis (C) - Ottawa Seantors
Rank: Bust
The 1st player on the list still playing hockey, at 35 years old he is still going strong in the top Czech league. His North American career however was short lived. He put up strong numbers in the AHL but that offensive aptitude never translated to the NHL level. He did get 2 significant opportunities playing over 60 games for the Washington Capitals but when it was clear he wasn't going to stick in the NHL he went back to Czechia and has played over there ever since.
Games Goals Assists Points PIM
66 4 10 14 36
2003 - Steve Bernier (RW) - San Jose Sharks
Rank: Decent
We finally have a journeyman type forward on the list. Bernier has managed to hang around the league forever playing in the NHL as recently as the 17-18 season and played a full year in the AHL this past one. He has bounced back and forth between both coasts for a number of teams finding a role for himself as depth scorer early in his career, good for about 25 points a year. As his career progressed his scoring dropped off and he found his role more marginalized to that of a depth player and at this point has found himself as a tweener at best while still putting up solid AHL numbers. His NHL career is likely all but done but it is nothing to scoff at.
Games Goals Assists Points PIM
637 105 125 230 300
2004 - Petteri Nokelainen (RW) - New York Islanders
Rank: Below-Average
I'm running out of ways to describe below average NHL forwards and that's what Nokelainen is to a T. He never managed to play a full season as an NHLer more for being a healthy scratch than anything else. He was 4th line option for the teams he played on with a career high of just 11 points in a season. He still managed to grind himself out over 200 games playing for 5 different teams in his career.
Games Goals Assists Points PIM
245 20 21 41 103
2005 - Alex Bourret (RW) - Atlanta Thrashers
Rank: Bust
Despite a few solid AHL season Bourret was never given the opportunity to step on the ice for an NHL game. A seemingly fine AHL player through the 1st 3 years of his career he was traded twice and in his 4th year his play fell off and no NHL teams had interest in him so he began a long journey of playing in a number of different minor leagues and is still playing in the LNAH today.
Games Goals Assists Points PIM
- - - - -
2006 - Ty Wishart (D) - San Jose Sharks
Rank: Bust
Wishart is one in a very very long line of players that didn't see their game transfer well from juniors to pro. he toiled away in the minors for a few years seeing one small callup with tampa bay before finally getting one decent stint of games with the Islanders in 2011 but ultimately could not hold down an NHL roster spot. As of now he is still on a European tour currently playing in Austria.
Games Goals Assists Points PIM
26 1 5 6 10
2007 - Colton Gillies (LW) - Minnesota Wild
Rank: Below-Average
Gillies time in North America was spent as a true tweener regularly bouncing back and forth between the AHL and NHL throughout his 7 year career on this side of the pond. He was built to be a bottom 6 grinder he just struggled to produce points. He eventually left for the KHL where you can still watch him struggle to score today.
Games Goals Assists Points PIM
154 6 12 18 72
2008 - Joe Colborne (LW) - Boston Bruins
Rank: Below-Average
That's right folks the man, the myth, the legend of hat trick Joe was taken 16th overall. His time in Calgary showed so much promise and then he joined the Avs, and now he is out of hockey entirely.
Games Goals Assists Points PIM
295 42 72 114 144
2009 - Nick Leddy (D) - Minnesota Wild
Rank: Above-Average
We finally have ourselves another quality pick at 16. Leddy is the first player on the list to still be playing in the NHL and has put together a very solid 9 year career so far. He was quality young depth for Chicago in the heart of their best years and after being move to the Islanders has become one of the key pieces of that blue line. He's also the first Dman on the list with significant offensive impact reaching the 40 point mark 3 times so far. At age 28 he still has a lot of good hockey left in him and will likely be one of the top end 16th picks.
Games Goals Assists Points PIM
660 60 224 284 123
2010 - Vladimir Tarasenko (RW) - St. Louis Blues
Rank: Elite
Tarasenko currently sits one game away from winning the cup with St Louis with a casual 11 goals in these playoffs so far. The guy has been money in the bank for 30 goals every single season so far and doesn't look to be slowing down anytime soon. He likely has on of the best wrist shots in the NHL and is good for 65-75 points a year. If the Avs were to find someone of this caliber at 16 it would be an absolute jackpot.
Games Goals Assists Points PIM
497 211 207 418 145
2011 - J.T. Miller (C) - St. Louis Blues
Rank: Above-Average
Miller has become a very solid 2nd line player over the course of his NHL career so far. Good for 45-55 points a year. He has the benefit of playing on some strong teams but still a player that you would call an absolute win at 16.
Games Goals Assists Points PIM
435 95 142 237 186
2012 - Cody Ceci (D) - Ottawa Senators
Rank: Above-Average
I'm noticing a theme, the Avs seem to have shown a lot of interest in some of these more recent 16th overall picks. Say what you want about Ceci I know the hockey community has been pretty divided about him as a player but when you look at what he's done over the past 6 year in the NHL that is a solid defensemen coming out of this pick. His production isn't going to blow anyone away but it is consistent and he can go out there and munch minutes.
Games Goals Assists Points PIM
440 32 86 118 88
2013 - Nikita Zadorov (D) - Buffalo Sabres
Rank: Decent
Well, well, well, maybe this is why the Avs are so keen on chasing other 16th overall picks. If you're an Avs fan you already know what Big Z brings. Bone shattering hits and extreme physicality while cleaning up things on the back end (at least when he isn't brain farting). He has been a solid piece for the Avs and an important one because he brings something unique to the blue line. Even so with his tendency for mistakes on the back end and lack of offense materializing the best I can give him at this point is a rank of decent. Over the next couple of years he could very well clean up his game and move up the list.
Games Goals Assists Points PIM
292 18 44 62 318
2014 - Sonny Milano (LW) - Columbus Blue Jackets
Rank: Below-Average
At this point I think it's to early to call Milano a bust. He continues to put up impressive AHL numbers and when healthy has looked passable in the NHL. He's likely not going to be anything special but he can still carve out something for himself at the NHL level.
Games Goals Assists Points PIM
70 15 9 24 10
2015 - Mathew Barzal (LW) - New York Islanders
Rank: Excellent Borderline Elite
The Isles crushed this one. With just 2 full seasons under his belt Barzal is already one of the best if not the best player on the Islanders. He looks to be a force for them down the middle for the next decade and could well be one of the best players in the league in his prime.
Games Goals Assists Points PIM
166 40 107 147 82
2016 - Jakob Chychrun (D) - Arizona Coyotes
Rank: Above-Average
Chychrun was a faller on draft day and the Coyotes were happy to pick him up at 16 and drop him directly into the NHL. His production has been decent, not quite where they would like it to be but fine enough and he has struggled through some injury troubles in the early parts of his career but at just 21 years old if he can get healthy he is shaping up to be a very solid defensemen that still has upside for them.
Games Goals Assists Points PIM
171 16 38 54 91
2017 - Juuso Valimaki (D) - Calary Flames
Rank: N/A
At this point we don't have enough data to rank players as anything but prospects. Even so Valimaki got his first taste of the NHL this year and proved that he could hang with the big boys even if his scoring numbers were a bit on the low side in the games he got.
Games Goals Assists Points PIM
24 1 2 3 12
2018 - Martin Kaut (RW) - Colorado Avalanche
Rank: N/A
The Avs 1st ever pick at 16 was a safe one. Kaut had a solid year in the AHL this season and looks to be an incredibly intelligent and defensively responsible player. How high his offensive cieling goes is still a bit of question mark but he certainly looks like he will become an NHL regular soon.
Games Goals Assists Points PIM
- - - - -
TL;DR
24 Forwards
17 Defensemen
2 Goalies
1 GM
1 Hall of Famer
2 Elite
2 Excellents
7 Above Averages
6 Decents
10 Below Averages
9 Busts
2 Prospects
1 Death
The quality of 16th overall picks has increased significantly in recent years.
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2019.05.28 12:24 swan_murphy Innovative Report on Push-Pull Golf Cart Market with Competitive Analysis, New Business Developments and Top Companies: BIG MAX, Clicgear, Sun Mountain, Unbranded, Callaway, etc.

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2018.11.19 15:10 squigglestorystudios [OC][Transcripts] Transcripts 2 - chapter 6

Special thanks to steeveeo for editing this chapter!
Chapter 6: Breathing Room / The Worker Prince
 
Jasmine watched the purple lizard lady scuttle away from the observation window. A flood of emotions filled the room, even in her dulled state the human could still produce such a distinct cocktail. Pure disdain, righteous fury, underlying pity, and lingering guilt all wrapped up in a strange yearning the Doctor could not place.
“What a bitch,” Jasmine cursed as she buried her face in her hands. “(<Oh my god, that was painful!>)” Her mind echoed the sentiment.
Xant snorted in agreement. “Jess is unfocused at the best of times, but she seemed to be even more erratic than usual.”
Laandi could only chuckle, letting a lanky hand rest on her shoulder. “Not everyone can handle the responsibilities of being Director,” she replied smugly, “While this is concerning for the company in the long term, it does give us the upper hand. If Jess is unable to handle a simple disagreement with Miss Howe behind a Freq protected screen, she will most certainly crumble in the Lieutenant Commander’s presence.”
Xant’s ears bobbed above his head pleasantly. “That is good news! We should begin to plan our approach carefully, Jasmine-”
Xant trailed off as the human had already wandered from her place between them, pacing in circles before letting out a huge exasperated sigh. Staring at the ceiling, saying nothing, the emotional freq contracting around her.
“Jasmine?” Xant inquired for her attention again, he was worried about his charge.
“Mmm-hmmm?” she replied absently, yet the air was growing tense.
“I think that it is prudent that we go over the rules of etiquette once more, to truly prepare you for the Lieutenant's arrival.”
“Right…” Jasmine nodded, folding her arms, deep in thought. “Xant?” she asked hesitantly. “Is it a guarantee that we’ll be separated? What if I asked the Lieutenant if you could be my liaison? Or a consultant?”
Xant’s ears twitched from side to side, folding his own hands behind his back, pondering that scenario. “It’s… possible,” he acknowledged, glancing over at Laandi. “Not to contradict the Director, but perhaps if you could appeal to the Lieutenant, then he may be more lenient to your requests?” Xant knew how strict and controlling Commander units could be, but then Jasmine could be very convincing when she needed to be. It wasn't as if she was asking for a lot either. “It may all come down to the Lieutenant personally. Laandi, do you think the Commander would be especially resistant to Jasmine’s request?”
“He was exceptionally excited to find out you were conversational,” Laandi rolled her wrists, eager to dispense more of her own voice, “Even more so that you were civilised and female.” It was though a light bulb had gone off in her head as she recalled more of the details from their last meeting. “He showed me a very intriguing visual dataslate, proposing it to be of Creator origin. He wanted to ask you about it’s significance.”
“Umm, alright. I’m not sure what I’ll be able to tell him though.” The human was unconvinced.
“But despite his interests, he is still bound by protocol and honour, ignoring the rules that define him as a Ranger may prove difficult. Sympathetic though he may be, Nako might listen to your requests or he could simply want answers to his questions and nothing more.”
Jasmine took Laandi and Xant’s advice to hear and began to pace in circles as she pondered. “So you’re saying, if I want there to be any chance of us staying together, I’ll need to really impress the Lieutenant?”
“To put it so succinctly, yes,” Laandi answered.
“And how long do I have to prepare before he shows up?”
“If I recall correctly, [36 hours].”
“[36 hours]?” Jasmine blinked. “[36 hours] stuck in here…”
The security training room was white, huge, and bare. Since Rynard was the size of a mountain, it made sense that his track and field room would be similarly large to compensate. Jasmine guessed the place was at least the size of a football stadium, maybe bigger. Her voice echoed when she spoke loudly enough. They had mostly congregated by the entry door. The only odd one out was the other guard, Arc, who has somehow become the point of interest for both Sieglinde and Kimiko. Every time he tried to distance himself from the dogs, they simply bounded after him.
“Do you think he needs to be rescued?” Jasmine asked with sad sarcasm.
“I do believe Private Arc may be out of his depth.” Xant concurred. Arc began fluttering out of the Dogs reach, which in turn, only encouraged them to continue their pursuit.
“I think they might be bored.” Jasmine mused, looking over her shoulder. “[36 hours] will be plenty of time to prepare. Some physical activity would be good to clear my head.”
“Laandi,” Jasmine addressed the former Director, “How about you review what I’ll need to know about the Lieutenant? Anything you think that might help me gain his trust.”
The Director bowed her head in that delicate manner, her hand crossing her body to rest on her shoulder. “And review I shall, Miss Howe.”
“Xant,” Jasmine looked at him with a small smile,“I’ll teach you how to play fetch.”
“Play Fetch...?” Xant repeated, wondering once again if the translator was doing its job correctly. So many times, the same words came out of her mouth with a completely different context. The human coaxed him gently over. Xant swallowed his hesitation, walking by her side. Jasmine then drew in a deep breath before spitting out a high pitched whistle.
“Spades!” She shouted across the giant hall for good measure. The military hound bolted to her side with purpose and conviction, his presence immediately acknowledged and rewarded with a good ruffling of his fur. Xant almost envied the creature.
Jasmine walked over to Arc, with Xant following close behind. Soon, both Sieglinde and Kimiko abandoned their curious sniffs of the insectoid guard and pranced over to their Namegiver.
“Your Grace!” Arc plucked up as much as the dogs did when he saw her approach. “You- er, I mean,” he saluted, an arm across his chest, Jasmine waved him at ease.
“Its alright Arc, no need to salute.” She looked over his armour, hoping for some sort of accessory. “This is going to be an odd question, but do you guys have anything on you that could be thrown and retrieved?”
Arc’s antennae twitched.
“What about a baton? Or a ball or…(<yeah like they'd have a ball on a spaceship->) something about this big,” Jasmine gave a rough description with her hands, “And weighs about, I don't know… a [quarter kilo]?”
Arc looked hard in concentration before his wings fluttered with an answer. “We have bar weights!” The guardsman announced proudly before tapping the comm’s link on his collar. “Capt’n!”
“Yeah, Arc?” Rynard's voice echoed over the speaker.
“Her Grace would like to use the bar weights.”
“Is that so? Heh, well, don’t snap any tendons!” He laughed before disconnecting. Jasmine blinked at the odd euphemism while Xant shuddered in the background.
Arc took a step back and stomped his foot twice on one of the many white tiles below them. A deep rumble later, the tile lifted from the floor rising up past both their heads, proceeding up to what Jasmine estimated to be Rynard’s head height. Underneath the tile were several shelves, each one with a set of black similar sized rods. The larger and heavier sets at the top, the smaller more reasonable ones at the bottom.
“You guys keep equipment in the floor?” Jasmine asked.
Xant nodded his head. “Any and all equipment that is not in constant use is kept within the walls and floor for storage. It is easier to keep things clean that way.”
“Huh, is space dust really that much of a problem?” The human muttered. Arc, oblivious to the conversation around him, thrust four hands towards the shelving and picked up eight rods for Jasmine to choose from.
“Will any of these work?” he asked innocently.
Jasmine, having craned her neck to look at the contraption, smiled warmly at the guard, taking a suitably sized weight from his bottom left hand. “This will be perfect!” The rod couldn't have been more than [200g], but surprisingly wasn't the lightest weight offered to her. She weighed it in her right hand, then her left before tossing it effortlessly between the two.
“Alright, everyone!” she called to her User companions. “Who wants to play fetch?” It was as if Jasmine had issued a royal command, all three dogs light up with an uproarious enthusiasm, bounding with new-found energy as Jasmine waggled the weight around in her hand.
“PLAY! FETCH! PLAY!!!!”
A great cacophony of barking and translated excitement resounded throughout the hall. Even the usually sombre Spades perked up and was watching the Namegiver with intent. And then, to everyone's surprise but the earthlings, Jasmine hurled the rod as hard and as far as she could away from herself.
All three dogs shot after the weight, a dynamic race to reach the object before the rest. Kimiko was the uncontested winner and ran to return the rod without even so much as a pause.
“So,” Xant tried to understand this new game, “You throw the object and they retrieve it… for fun?”
“And exercise- oof!” Jasmine added, hefting the rod in the air again. “I should have stretched first.” After about the third time, Jasmine turned to the aliens and offered Arc one of the rods. “Do you want to give it a try?”
The young insect looked confused but waved the rod in Sieglinde’s direction. The golden took up the challenge immediately, charging after the rod the moment it left Arc’s hand and rolled roughly to where the human had thrown it.
“Hey, not bad!” Jasmine approved.
“We can record the rate at which you propel the rod if you wish, your Grace.” Suk, having had enough of watching from the sidelines, approached the pair in their fun.
“Really? That’d be cool!” Jasmine replied and Xant agreed.
“I can add the results to the physical examination tests-” Xant stopped short as he realised that he didn’t have his dataslate on him. Any collected data would have to be stored on the security terminal before he could move them to his own workspace.
When he was allowed to return to his office, that is. If he was still able to work on Jasmine’s project files. Jasmine picked up another, heavier rod and wound her arm back, ready to propel it into the air on Suk’s mark.
“Ready?” Jasmine asked.
Suk nodded. “Yes, Your Grace.”
“Oof!” The human launched the weight in the air, it landed with a loud ‘clunk’ and rolled further into the barren white space.
“Ughhh” Jasmine groaned, “That was an awful throw…”
“[40 metres]” Suk announced flatly, clearly as unimpressed as the human was. Jasmine sighed, and then began to pose and stretch her arms and legs in rather strenuous looking positions.
“It's a warm-up,” she explained before either Suk or Xant could ask the question. “If I try to throw again without stretching I’ll pull a muscle and then I won't be able to move my arm properly for a while.”
The Doctor turned to the Guard and inquired, “...is this common practice for military units?”
Suk shook his head, “It is not necessary for most of us. However, I would highly recommend it for yourself, Doctor.”
Suk looked knowingly at Xant, who was once again reminded of his own fragility when it came to the limits of his own body. Should he move too much while in the power armour, his very tendons would be ripped from his skeletal frame.
Hence the Captain's cheerful warning.
“Oof!” Jasmine hurled the second rod into the air, happier with the second attempt.
“There!” She pointed proudly, “That’s better!”
“[65 metres].” Suk announced, again, as unimpressed as before.
“Oh come on!” Jasmine huffed, “It’s not that bad!”
“Perhaps her Grace would like a comparison?” Suk offered.
“Yeah okay,” the human folded her arms defensively.
Suk turned to his twin, Arc, who was completely engrossed in this new game of ‘Fetch’ and began throwing multiple rods for the dogs to chase, who in turn were overjoyed at the sudden burst of activities available to them.
“Throw, throw!!” Sieglinde barked loudly, “Throw stick!”
“Arc,” Suk asked his brother, before he could give into the golden’s demands, “Could you throw the weight as far as you are able?”
Arc spread his wings and jumped up in the air, high above everyone’s heads before launching the rod as far as he could.
“Whoa…” Jasmine breathed as the black weight almost disappeared from sight.
The distant clunk echoed around the training room.
“[184 metres].” Suk replied, his chest puffed out ever so slightly.
“Fine, you win.” Jasmine held her hands up in mock defeat. “But using wings is cheating!”
“That wasn't a specified parameter,” Suk retorted, “One must always push themselves to the limits of their capability.”
“Uh-huh,” the human dismissed, looking over that the weight in the distance. The dogs had ignored Arc’s impossible throw and had returned with the human’s own rod for him to throw again. “We’ll I’ll go get that one then,” Jasmine stated as she began to stretch her legs.
“Another warm up?” Xant asked curiously.
“Yeah, it’s been a while since I've gone for a jog, I might take up working out as a hobby if you guys don't have any good TV.”
“That last sentence may need further explanation.”
Jasmine shook her head and let out an uncomfortable chuckle.
“Xant, everything needs further explanation. On both our ends.” A small smirk crossed her lips. “Tell you what, I’ll explain further if you race me to the weight.”
Xant’s ears stood on end. “I... I’m not sure I can do such a thing in my current condition. I’ve not yet grown accustomed to the armour-”
“A test such as this is perfect training, Doctor,” Suk encouraged. “Pace yourself.”
“It’s alright, you don't have to if you don't want to,” Jasmine replied, shifting positions to stretch the other leg. Xant’s ears flattened on his head in shame.
He wanted to.
He wanted to follow after her.
Xant watched as Jasmine completed her final leg pull and took off from the spot at a surprising speed, jogging to retrieve the weight. She was light on her feet, running in her citizen armour as easily as, if not more so, than if she were unrestrained. While she was not as fast as either the Arvas twins or any Ranger Xant had seen, she was still leagues ahead of his citizen self.
“A steady pace?” He reaffirmed with Suk.
“One foot at a time,” the private replied.
Xant copied Jasmine’s ‘warm-up’ as closely as he could, looking to Suk for further direction. While the motions for the arms was roughly the same, Xant and Jasmine’s legs were completely different. Stretching them out, he could feel a warmth tingling his muscles before the suit activated. Sensing the impending activity the power armour flushed his system with the appropriate amount of scheme.
It had been a long time since Xant had felt the rush of adrenaline. It was a welcome encouragement. Jasmine could run at a steady pace, with little to no divergence from either side, it seemed a natural course of action for her.
If only he had calculated exactly how much extra thrust the suit would give him before he started his endeavour. Where once his step would have taken him a [foot] he was now taking nearly a [metre] with every charge. He just about gave himself whiplash. The sudden and powerful boost from the armour was enough for the citizen to think twice about moving again, the speed began to dislodge the more troublesome memories of his time in the field. The adrenaline, however, was fueling his ambition to keep up. Within moments he had caught up to Jasmine, who looked on with wide, shocked eyes
“That was quick,” She exclaimed, now that he was less than [a foot] away.
Xant felt his body pulsing inside the steel, itching to continue, but his nerves were thoroughly shot. The suit then flooded him with more chems, to cool and soothe him as he rested. No wonder Rangers never unplugged themselves from these things.
“You need a minute?” Jasmine asked, her own body panting slightly from the exercise. “I could race you back?” she offered, twirling the baton in her hand.
“I don't believe I'm ready to return to such speeds,” Xant declined. “I have not travelled that fast since my time on Jothram.”
“Oh, where you got the red plants right?”
“Yes.”
There was a slight pause between them as they walked back, Jasmine slowed her pace. “Why don't you tell me about it?” she asked softly. “I’d like to know what other planets are like.” It was a gentle question, reminding him that she had never stood on another world.
“I was part of a research team,” Xant recalled fondly. “Jothram was a newly recovered planet. It had been abandoned by its citizens many years beforehand and had been missed by Rajavan colonisation. It was common practice to delete planet locations from the database in order to protect as many worlds as possible from their repurposing.” A twinge of emotional pain struck Xant, he decided to keep mention of the Rajava to a minimum. “It had mostly been completely ruined by the remaining elements and flora. Without anyone to maintain the facilities many structures had failed and the vegetation had grown rampant destroying vital systems. But, over the many cycles, new strains of flora had developed.”
“So it was like a forest had taken over a city?” Jasmine asked.
Xant deliberated. “I suppose that is an apt description.” he folded his arms behind him “But it was far more humid than was common, that's where I collected the rain recording from.”
That brought a warm glow to the human's presence. “It must have been beautiful,” Jasmine muttered.
“It was fascinating. I’d never seen a fallen facility in the physical before, and to investigate a planet that had atmosphere conditions good enough to support hydroponic engineered flora. Investigating the growing patterns and colour combinations was engrossing.” Xant wistfully lingered in the memory, “I was very happy there.”
“I liked that recording,” she replied, almost as if she shared his sentiment. “Do you think I would be able to feel it again before…?” She let her voice trail off. The knot in Xant’s stomach returned, Jasmine was hiding more of her worry. Trying to keep calm for his sake. She was getting better at it, but that didn’t mean he wouldn't try all that he could to ease her burden.
“I can ask Captain Rynard to deliver us the recording for you, Jasmine,” he reassured her.
“Yeah,” she replied thankfully, “That would be nice.”
When they returned, Suk was waiting for them at attention, the comms link on his collar bright blue as he finished a conversation.
“Your Grace,” Suk addressed the pair as they approached, “The Captain has been watching your activities and has approved the use of all training equipment for us.”
“All training equipment?” Jasmine asked curiously.
“Yes,” Suk affirmed, relaxing his stance. “The Captain asked if you could, ‘Give the Doc some lessons,’ and, ‘Show off your construction’ for us.”
“Show off my construction?” She turned a suspicious eye to the observation window. The behemoth was standing there grinning smugly, or, as smugly as you could with that many teeth. For a moment she thought he may have meant constitution, but it was probably her ‘build’ he wanted to see. She had a feeling the Captain was going to be let down however.
“Are there other kinds of physical activities human enjoy,” Xant inquired further, “Besides ‘Fetch’ and running?”
“Well, there’s loads really,” Jasmine replied, cracking her neck from side to side, loosening up more muscles, “But a lot of them require specialised equipment or like multiple people, or to be good at them.” She shrugged and turned to Xant, “I could give you enough material to write an entire encyclopedia on human sports alone.”
“Are they that prevalent in human society?”
Jasmine chuckled. “More prevalent than religion. It might be easier to tell me what you guys do for fun and then I can compare, since you guys have the equipment.”
Xant turned to Suk. “Do you have any input on the matter, Private?”
Suk’s antenna twitched thoughtfully. “Perhaps Her Grace would be interested in Sparring?”
“Sparring? I know a couple of moves…” Jasmine shifted to a decidedly intimidating stance, hands clenched into fists raised to her face, standing on the balls of her feet as she bounced her weight from one leg to the other. “But you’ve kinda got me outnumbered with four arms there.”
Xant noted how easily she changed from a relaxed stance to a ‘fighting’ position. Unarmed, no less. Once again confirming her military-grade build and citizen temperament that worried him so much.
Suk held up a hand in protest. “I’m afraid neither Arc nor myself are trained in unarmed combat, but I can offer myself as a duel partner.” Suk reached for the weapon at his hip. The standard across the known galaxy, a black handle with a large intricate dial on the hilt. With practiced ease, he flicked his index finger and a long tapered blade shot out of the hilt. A deadly black needle, sharp and oiled.
“Whoa…” Jasmine breathed in awe. The guardsman then tapped a command on his arm-slate, before tapping another tile on the floor (Jasmine noticed that it didn't seem to matter which one), and it revealed a rack of handles, the same that both Arc and Suk had on their possession.
“Training Segmenter swords,” Suk explained, “They are useless outside the training room, and do not have the heat or electrify modes, only stun.” He lifted one from storage and offered it to Jasmine with his two lower hands. The human was mesmerised by the weapon, but did not immediately reach for it like others would, instead holding her hands out to accept the gift.
It was a short handle for the Arvas, but had enough room for both of Jasmine’s hands. It had a smooth, simple black plastic grip. The dial made it a bit top-heavy though.
“Its heavier than it looks…” she muttered, testing her grip on the device.
“Hold the blade end away from you before shifting the dial.” Suk demonstrated once more, this time flicking it so the blade returned inside the hilt.
Jasmine tried the same motion as Suk, flicking the dial with her thumb, the blade shot out with a surprising force, its recoil launching the thing right out of her hands.
“Uh... sorry.” Jasmine apologized as she meekly went to retrieve the weapon.
“I’m assuming human citizens are not versed in the matter of swords,” Suk stated.
“Well, we have swords, but most of them don't have moving parts. You’ve essentially given me a giant switchblade.”
Jasmine picked up the training sword and appraised the weapon in her hand. Something she did notice was the sudden distribution of the weight. The handle was heavy when the blade was tucked inside of itself, but was more balanced once the edge was out. It reminded her of the old plastic lightsaber toys she had as a kid, or the scary batons riot cops used. She turned the dial, slowly this time, until the blade had reached a height she was more comfortable with. Holding the sword in both hands, she gave it a playful swing to get a feel for how the sword handled.
“Interesting form,” Suk commented, and Xant nodded in agreement.
“Well I’m not an expert!” Jasmine defensively clarified, “It takes years for humans to be able to do anything really cool or practical with swords.” She rolled the weapon in her wrists, practicing the few forms she knew from movies. Mostly flashy poses, if she was being honest with herself. “So, I’m not going to be much of a partner, but I’m guessing you guys use these more than guns, right?”
“Segmenter swords are used primarily for peace keeping inside the citizen areas of the GC,” Xant explained.
“Larger projectile weapons are more common in contested reclaimed space, or against the council’s enemies.” Suk nodded in confirmation, unleashing his blade in preparation. “Segmenter swords have a stun capability, so it can be used in pirate confrontations or individual rogue incidents.”
“So it’s a taser sword, got it.” Jasmine was suddenly even more wary about handling the weapon against a pro like Suk. “Go easy on me, I’ve literally never held a sword in combat.” Jasmine shifted her stance to the same one she held when she was unarmed, feet apart, ready to move.
Suk chittered. “A [Worker Princess], who would have guessed?” The guard moved to his own stance, ducked down, three hands behind to balance, the one with the sword held out in front. “When you are ready, your Grace.” Jasmine rolled her fingers around the handle, and stared her opponent down.
“Right,” she breathed, before taking her first swing. Jasmine quickly learned that these segmented swords were stabbing blades, not slashing.
Suk didn’t even need to take step forward, simply flicking his index finger on the dial as the sword’s mechanism darted in and out of the hilt. His attacks were quick and precise, tapping the top of her knee cap, her right elbow, and left wrist in rapid succession.
Jasmine yelped and dropped her sword in shock. “What the hell!” She stumbled back from Suk and lashed out a little. “I told you to take it easy! Ouch…”
“As you wish,” Suk relaxed his stance for her benefit. Jasmine reached for the sword again, and readied her stance. “Go a little slower this time,” she pleaded, nodding her head to let him know she was ready.
Suk once again held out his sword, flicking the blade slower so it was at least visible to the human eye. Jasmine was even able to dodge one or two blows! It was not long, however, until he knocked the blade out of her hands again with a combination of thigh, chest and wrist stabs. She breathed in through gritted teeth. Even through the armour the strikes were painful, but somehow it only spurred her on to learn.
“Okay, one more time,” she ordered, rubbing her wrist.
Suk nodded in acknowledgment, waiting for her Grace to attack. She came at him with a focused look in her eyes. She swung low, aiming for his left thigh. Suk easily dodged the attack, lifting his blade for a jab to her right shoulder. . The shot connected perfectly, but to his surprise, the human rolled into the strike, using the momentum to twirl on the spot to bring her sword swooping down on him. As impressive as the strange technique was, it was still the attack of an amature, she had left herself wide open.
Suk landed his last attack squarely in the back of her knee, and watched the human crumple almost immediately with a loud shriek. Everyone was jolted by the Freq shock that came with it, more with surprise than pain. Jasmine landed on the floor face down, defeated.
“Right, I’m done.” She surrendered, hands up in the air before peeling herself off the tiles. “Clearly, it’s going to take a long time before I get the hang of this thing,” she rubbed the back of her leg and wrist tenderly, sitting down to ease the tension. Suk put away his blade and Xant hurried over to ensure Jasmine was not injured from the duel.
“That was an interesting maneuver, Jasmine.” Xant crouched down beside her, asking, “Is that a common human maneuver?”
“No,” she shook her head, “That kinda stuff only works in movies, really.”
“But, if it was captured on video, then surely it must work in a physical demonstration!” Xant concluded.
“I think we’re both lost in translation again,” Jasmine sighed. “I mean it’s just for show, it’s for looking good to an audience, not any practical combat use.”
By now Arc and the dogs had given up on their game of fetch, summoned to Jasmine from her yelp they too, rushed over to see if the Namegiver was alright. “For an audience?” Arc tilted his head as his antennae twitched, inserting himself into the conversation.
“Her Grace was explaining that her people use sword duels for entertainment.” Suk explained to his brother, in a tone that suggested he didn’t approve.
“Did we not just spar to entertain ourselves?” Jasmine asked cheekily.
“The Arvas treat Segmented Swords very seriously,” Xant explained before Suk could become more offended. “An ancient tradition that dates back to the foundations of Arvas society.”
“It is the standing of strength and power,” Suk continued, speaking with pride for his culture, “It symbolises the Calling[destiny] of a Prince. By holding a sword even a freeman worker such as myself could attain such honour.”
“Just like The Worker Prince!” Arc piped up.
“Worker Prince?” Jasmine frowned, “You called me a ‘Worker Princess’ before. I’m guessing that’s more alien stuff like ‘Your Grace’ and ‘Entourage’?” More strange idioms they would need contextualised for her, along with that tendon comment from earlier.
“Yes,” Xant’s ears bobbed up and down, happy that she was recognising the significance. “It is the title of a folktale that describes the Arvas society’s ascension from a reproductive plutocracy to a more rounded meritocracy.”
“Suk tells the story really well!” Arc replied, giving his brother a glowing recommendation, practically shaking Suk’s shoulders in excitement.
“Go on then, it might help me connect with the Lieutenant if I can understand you guys a bit more.” Jasmine made herself comfortable on the floor, which was easy with three tired dogs eager to snuggle into her sides. Suk had tried to be humble about it, but his chest swelled with pride when Jasmine asked him to tell the story.
Suk ruffled his wings and folded both pairs of arms behind his back, ready to tell the tale of the Worker Prince to one who had never heard its grandeur.
 
Before our wings reached the stars…
Before our feet touched the red sands of sacred Akira…
Taritchva(Home Sand) was a land of Queens and war.
Kovakika was a great Queen, by the time of her second brood, she had claimed the entire west continent. She had many Princes at her feet, Her daughters and husbands commanded armies of millions. It was said she could command the presence of anyone in her shadow.
Of all her princes, Mas Tova was her favourite. He was her voice when she cared not to speak. He was her blade when she wished her wrath dealt. His chitin ran as green as the blood he had spilled.
As Kovakika grew older, and Akira reached her Zenith, it was time for her to pass on the last of her favours. She divided the lands amongst her favourite Princesses, and divided the Maidens amongst her favourite Princes. Lastly, she granted the favour of her last brood.
Many thought the favour would go to Mas Tova, but she chose a younger, more humble Prince: Kal Ceno. While Tova was green as blood, Ceno was green like the Malachite Mountains, and he was beautiful and a poet at heart. Mas Tova was furious, but he could not defy the word of his Queen, so he drew the most insidious of plans to balance this slight against him.
A warrior of old, he waited for his time to strike. Weeks after the union, the eggs were laid and placed in their royal chambers. Mas Tova and his most loyal of men invaded during the heat of noon and snatched the precious pearls. They slathered the snatch of eggs in poisons and then, in the greatest insult of all, threw them into the drone hatching room. There they would be left mostly unattended, to shrivel, dry and become forgotten. Many of the eggs cracked and perished.
All, save for one.
His egg shimmered that malachite green in the red moonlight and caught the attention of one of the poor workers left to attend a million eggs. The worker was able to wash the egg in time, and it was left to grow with the others. Without royal jelly, he grew no wings, nor stinger. The drone larvae were fed only scraps, but because of his colourful shell, he was always given food. As he grew with his brethren, he couldn't help but notice how he was different and how poorly the drones were treated. They were beaten by the workers, killed for the slightest mistake by the nobility, treated so poorly that half the eggs laid did not survive. Those that did live in pain and fear.
It was not fair, the drones and he did as the royals commanded, often beyond what was possible.
One day, as they were scrubbing the hive floors, a Prince brought his wrath down upon a drone who failed to dry the floor fast enough. Unable to bear watching his brothers beaten so, he stood up and challenged the Prince. Startled and shocked, the weak Prince fled, dropping his sword as he called for aid.
A sword should never be touched by unworthy hands, but he felt compelled to reach out for it, a burning desire deep within his thorax. The blade fit perfectly in his hands and he was overcome with comfort. The other drones all looked to him, and he told them to return underground. More Princes would be coming, and he knew they would all perish upon their return. They obeyed his orders as though he were a Prince himself and scuttled away before the Princes returned.
The weak Prince did not return with his brothers, however, but with a Primarch. The proud lord looked over his inferior, who simply bowed, presenting the sword to him.
“His lord dropped this…” he answered the Lord, who chuckled amusedly. The Primarch scolded the Prince for letting a drone defile his blade, and spared the lower caste on a whim. The Prince snatched back his sword and swung at the drone in a rage.
The drone dodged, and the Primarch roared in laughter. “Clearly, this blade was not meant for you!” The Primarch ripped the sword from the Prince’s hand, and smashed it against a stone pillar, shattering it to pieces. The Lord left the Prince in shame, and the drone and the blade forgotten.
Once again, while the bright star burned in its zenith, the malachite worker collected the pieces of the sword and took them into the depths of his hovel. Piece by piece, he mended the blade. Over weeks and months he stole vials of sap to glue it back together, binding it in bandages to ensure the cure. The other drones were attentive to his task, bringing him more food and hiding him from the weak Prince's sight.
Soon the blade had been repaired, and it was in his hands.
He watched the noble Princes train under the light of Akira’s glow, and copied their moves unseen in the castle’s shadow.
He danced with the blade as gracefully as they could, if only he had the wings to fly as they could.
He had heard whispers of a calling, this was too strong to be wrong.
He had always been drawn to the blade, it was always meant to be his.
He could no longer live in the dirt with the other drones.
He went against all codes and decrees, walking through the castles caverns to the highest rooms, to speak to the Queen herself.
So bold was his actions few dared to stop him, he walked with such purpose none dared question him.
As the court did squabble amongst themselves about matters of state, the drone stepped before the queen and suddenly all eyes were on him.
The queen was old and frail now. Her abdomen so swollen and large she could no longer move, her legs broken beneath her, and eyes weak even in the moonlight.
The drone knelt before her, waiting for permission to speak. The Primarchs and princes were in an uproar. How dare such filth enter the sacred chamber of the queen!
The drone held up his sword and spoke before the male’s blades could silence him.
“Oh great Mother, I know I am unworthy to be in your presence, but I humbly ask a question.”
It had been years since the Queen had seen a drone. She had been attended by her maidens for so many years she had almost forgotten that they even existed.
“Speak,” she croaked, and all the Princes did bow to her whims, putting their blades away so the blasphemous drone could ask his question.
“Akira blesses us all with a calling,.You to give life, oh Queen, the Princesses to protect the hive, the Princes to protect you, and we the drones to build your castles and tend your food. But oh great and powerful Queen, can a Drone hear the call of a Prince?”
He lifted his broken blade before the Queen. The screech of outrage of her court was deafening. With one fell swoop, the weak Prince lashed out at the drone, knocking him from his knees into a golden bowl of wine. The wine washed away the years of dust and grime that collected in his chitin, revealing the brilliant green underneath.
The Primarch Mas Tova then saw his mistake, the green lineage of his rival, the broken blade he had discarded. Had he allowed the weak Prince to slay the drone, such a travesty would never have befallen his court. He vowed to correct this mistake immediately.
He summoned his speed and strength, bringing his blade down upon the usurper.
But the drone had learned the ways of the blade, rolling and dodging the Primarch’s advances. Mas Tova was far beyond his prime, and in his rage had left himself open for attack.
The drone spotted his one and only opportunity, striking under the Lord’s shoulder and tearing his wings beyond repair.
Stricken with shock, the Lord retaliated and cleaved an arm from the drone. But before he could land the final blow, the Queen demanded they stop.
A silence fell over her court.
She ordered the drone be brought before her. Under her gaze she recognised the brilliant malachite green, and held the drone protectively in her arms.
“You are no drone,” the Queen proclaimed, “You are my son! My lost, last son!” Her eyes burned with rage at her once beloved Primarch, demanding to know why he would be so eager to kill this drone.
“They kill us without thought,” the drone replied to his Queen. “We are nothing to them.”
The Queen was horrified. Sheltered for so long, she had not known. With righteous fury, she banished her Primarch to exile from the hive.
But the court still struggled with a once-truth now questioned.
A drone could hold the calling of a Prince. Could all drones hold such a calling?
The great Queen Kovakika decreed that no longer would drones be raised in filth, no longer would they be starved or beaten. If they were cared for, they could hold a greater calling, just like her Worker Prince.
-*-
Suk finished the tale and was humbled to feel a radiantly warm feeling of approval from the human. She stared at him, fascinated.
“And that is a popular tale?” She asked.
“Very popular,” Suk replied. “I've heard countless renditions over the Cit-Net,”
“I think…” Jasmine smiled as the warmth enveloped all of them, “I might have a way to win over the Commander with a story of my own.” The captive audience now turned to her as she recited from memory, an old poem she studied at school...
“She goes ten thousand miles on the business of war,
She crosses passes and mountains like she’s flying…
Generals die in a hundred battles,
Stout soldiers return after ten years.
On her return she sees the Son of Heaven,
The Son of Heaven sits in the Splendid Hall.
He gives out promotions in twelve ranks
And prizes of a hundred thousand and more.
The Khan asks her what she desires.”
The Human looked to the tiled sky, to her friends, and to the dogs in her arms. The warm glow turned into a spark of determination burning in her chest.
“Mulan has no use for a minister’s post.
I wish to ride a swift mount,
To take me back to my home.”
She finished the poem, a plan of action forming firmly in her mind.
If they kept insisting that she was a ‘Princess’, she was going to step up and be a damned Princess.
Book 1 = Book 2 = First = Previous = Patreon = Wiki =Glossary = Next
submitted by squigglestorystudios to HFY [link] [comments]


2018.09.14 01:05 th3c0w5ay5m00 Help with glossaries-extra package (Texpad/MacOS)

screenshots: https://imgur.com/a/waRY1mP I am trying to work on a thesis following a template from my university, and I am having trouble making a 'Nomenclature' and 'Symbols' list. I am able to successfully make a 'Glossary' and 'Abbreviations' list, but for some reason I can't get the first two to work. I get an error message on each page where the Nomenclature and Symbols list should be (first picture attached).
I've looked inside the .nomenclature-glo file, and there is an entry in there (the same way there is one for the lists that work). The same goes for the .symbols-glo file. I've made sure that the 'glossaries-extra' package is part of my distribution and is installed..as far as I can tell, that isn't the problem because the Abbreviations list is working (which is also part of the extras package). I am using Texpad on MacOS and I have tried the following settings (second picture attached). By default (when I have Auto-Sense on), only 'Glossaries' is enabled. However, changing this setting also did not help. I have also noticed that Texpad recognizes only two index runs in my document, when I imagine that there should be four (third picture attached). I've tried to search all over for this issue but haven't been able to find another post with a similar issue. Any help would be greatly appreciated!
This is the code that I am working with:
% Define Glossary terms (This is properly done here, in the preamble. Could be \input{} from a file...)
% Main glossary entries -- definitions of relevant terminology
\newglossaryentry{computer} { name=computer, description={A programmable machine that receives input data, stores and manipulates the data, and provides formatted output} }
% Nomenclature glossary entries -- New definitions, or unusual terminology
\newglossary*{nomenclature}{Nomenclature}
\newglossaryentry{dingledorf} { type=nomenclature, name=dingledorf, description={A person of supposed average intelligence who makes incredibly brainless misjudgments} }
% List of Abbreviations (abbreviations type is built in to the glossaries-extra package)
\newabbreviation{aaaaz}{AAAAZ}{American Association of Amature Astronomers and Zoologists}
% List of Symbols
\newglossary*{symbols}{List of Symbols}
\newglossaryentry{rvec} { name={$\mathbf{v}$}, sort={label}, type=symbols, description={Random vector: a location in n-dimensional Cartesian space, where each dimensional component is determined by a random process} }
\makeglossaries
submitted by th3c0w5ay5m00 to LaTeX [link] [comments]


2018.08.24 06:37 ThisStoryNow Rebels Can't Go Home - Chapter 41

First Previous Next
Tek didn’t remember the shuttle jostling so much when it had landed on his planet. Up and down. Bang. The upright lean-tos that were built for marine armor had been mostly removed, and replaced with far more crude brackets for the sort of garb Tek and his fellow Ba’am were wearing. These hadn’t been attached to the frame of the shuttle even as tightly as Tek thought his semi-engineers would have managed (before Ketta had put uniforms on semi-engineers and taken much of their time away from him, that was).
As a result, Tek’s helmet was slamming into a bulkhead in a rhythm that might have been related to the evasive zig-zag pattern of the shuttle as it wove closer to the battleship.
Battleship.
At least Ketta had bothered to tell them. In a public address message to the hangars, she’d noted that the way she was integrating the junk drone spread with the shuttle flight paths meant that the dangerous range of the journey picked up no more than 100 meters from the hull of the battleship, when that vessel’s point defense would finally be able to overcome the drone interference, and would have a chance at getting off shots before shuttles’ teeth latched to monstrosity’s armor.
Not that Ketta had been so clear even about that part. Her most memorable phrase had been “hold tight for the final gap,” and Tek had to extrapolate and review some definitions on his HUD computer to fill in the conceptual gap that would explain the spatial one.
At least he was armored. Almost like a marine. Their armor was more black, and his and Ba’am’s was more green. Their armor more resembled interlocking plates, like some kind of scorpion, and his and Ba’am’s was surfaced with a pattern of external tubing, which was apparently the simplest way to do environmental control for the driver. Their armor was 1.5x as heavy. But at least that last part wasn’t necessarily bad--the most important weight constraint on marine armor was that it had to be just light enough to move around in even if all the computer systems and hydraulic movements assists were fried by EMPs. In the event system hardening was compromised, dragging around over 40 kilos of gear had to be better than over 60.
Guess Ba’am and the marines really were comrades in arms with different strengths and weaknesses after all. Even if Tek was absolutely certain the rifles he and Ba’am had been given would lock before firing on allied marine armor. He’d tested with an empty suit before they’d left. Proof Ketta’s trust only extended so far.
Tek could only hope whatever brain the rifle snapped to its chest had, it would know how to target hybrids, if hybrids were wearing Union heavy armor the same way they were wearing Union capital ships.
He looked at Jane Lee to his left. She was wearing her dome-helmeted cloaking suit, which she’d promised was tough enough to withstand what bullets and energy shot might come her way. Knowing that the cushioning was so poor he’d been able to break her knee while she’d been using it didn’t give Tek the greatest confidence, but if he’d sent his brother back to their planet on a prayer and a hunch, he was certainly going to put up with a Navy specops doing what she thought was right.
Jane Lee was the odd person out in the pod. Twelve heavy armor marines, who had standing cushions, were surrounded by fifty-five Ba’am bouncing around. Enough firepower, supposedly, to take the Starboard Deck B approach to the primary bridge. They were set to latch to a weak point just below a lifeboat eject station, according to the schematics Tek had on his HUD. This would take them right past two of the 800 laser emplacements on the Resilience, but probably (maybe) the closeness of the approach would actually reduce the chance of a targeting lock in the bright moment before the bite latched on and the trouble would become the shipboard resistance.
Ketta, in her rah-rah speech, had stressed that in Union ships, crew did not scale proportionally with hull size. Tek, whose crash course in everything the Naval Academy had to offer had focused quite a lot on basic vessel specs, knew that she was being overly optimistic. True, the standard crew complement of a battleship was 2,542, a 7.5x increment from the 339 found on the ideal cruiser, when hull size would have suggested 8x, but neither count included marines, the number of which shipboard could vary wildly from mission to mission. The absolute minimum number of fighters allowed on a battleship by Union regs was the amount of a single marine regiment, a formation with a headcount that hovered in the low thousands, but that count was acceptable on a legacy battleship with half its turrets already removed, en route to being scuttled. A more standard complement was a division, which had a headcount in the low tens of thousands.
A battleship was cavernous enough to pack far more--spirits, even the healthy Gyrfalcon could have smushed in a division if Ketta had been able to find one somewhere--so, in practice, the only enemies that mattered were the ones that would get between Tek’s group’s insertion point and the bridge, and then the ones that might try to prevent them from getting out again, but that was hardly a relief, as Tek wasn’t sure why standard Union numbers mattered at all when the ship was now Progenitor.
On his HUD computer, he’d tried to do the work Ketta hadn’t hinted might be necessary at all, to check what standard Progenitor-allied resistance was when Union forces had historically boarded a ship this size, but events like that were classified beyond Tek’s poor HUD’s ability to reach, though he might have been able to find a workaround if he had a search tool more effective than eye saccades. With all the tabs he had opened, he was genuinely worried that a half dozen menus might randomly pop in front of his face during combat, enough that he gave up searching for intel before he had to, in exchange for the security of the HUD’s lock function. Now, unless Tek spoke a fairly long verbal passcode, the files he’d tried to skim would stay safely minimized, and his HUD would mostly just project two things--an augmented reality layover that used blueprint data to help Tek see through walls, and a gently flashing arrowed white line that, if followed, would take him on Ketta’s preferred path to the bridge.
Oh, and if he raised the rifle currently snapped to his chest, he’d get integrated targeting assistance to the point the rifle’s muzzle would tweak to better center on what it thought he was aiming at. Knowing about the feature made Lieutenant Jung’s shot on the cityfolk commander seem far less technically impressive. There was a disable feature somewhere if you thought you were a better shot than the computer, but Tek had never been brilliant at ranged weapons, so he was fine there was a cheat.
“Listen up!” said Lieutenant Jung, who, apparently for consistency, Ketta had kept in the same shuttle as Tek. “If you think this shaking is bad, be prepared to feel like the shuttle is about to fall apart when our teeth start to sink into the Resilience’s armor. Battleship skin isn’t something to sneeze at, even in the soft spots. Our cutters will get very loud, and they might start and stop a few times. That’s natural. We cut the wrong way, one of our teeth rips out, and we won’t be able to get in, or worse, we won’t be able to create a vacuum seal. And I don’t know about you, but I don’t want to be worrying about activating my boot magnetics to attach to the hull of an enemy ship in the middle of a laser storm. Every one of our suits is rated for multiple hours of vacuum survivability, so the worst case atmo breach isn’t going to kill us instantly so much as let us float helplessly through space like one of the pieces of metal our shuttle is going to try to tear of the Resilience’s back.
“All you need to think about is be ready to go go go once the seal is made and the hatch comes down. Weapons free from moment one. You see anything your HUD doesn’t halo one of us, you paste it to the wall with full auto, even if it looks like a fairgoer sucking on a lollipop. Don’t worry about conserving ammo. Everyone’s rifle is a Bramal-Maerson, which means it will automatically regulate the rate of your automatic fire, and will cut off for you if you get stupid and turn around to say hello to one of us, or start painting the walls. If the rifle jams and you don’t want, pull the devil’s safety on the side, but then you’ll have to do the best you can without the aid of our computer lords and masters. You’ll also note the Bramal-Maerson will fire alternating energy and hardshot, and attempt to change the ratios depending on what it thinks is best for what you’re shooting. But if it starts doing all of one, it didn’t suddenly find the key to the universe, one of its ammo stores ran out, so smack it against the autoloader near your hip until you hear a click--”
Jung’s moderately useful babbling was cut off by a noise that started off like a click and turned into a wail that would have made a shrieking cor-vo love to cover its ears.
“First closest to the hatch, first out, first shoots,” said Jung, during a moment of silence. “Follow the blinking line. Don’t trust your armor for everything. Get cover if you need it, but remember, the longer we stall, the more likely we are to all be dead. Bullets are like heavy rain to us. Our armor can deal with some for short bursts. It’s not like that camo shit Devin brought to the ground--”
The tearing began again, and the back hatch flipped open. Everyone’s harness had disengaged, and everyone in the shuttle was facing the right direction, but the Ba’am who was closest froze for a second, and then was ripped out of the shuttle, upwards, screaming through his helmet as his body was ragdolled by a long tongue.
Tek flipped on the one fingertip camera he had available and stuck a pinky into the open. It appeared the shuttle had cut perpendicularly into a long white hallway. Figures were setting up hip-high gray barricade blocks in front of the quad intersections that brachiated at the end of both directions. Some of these figures looked like Barder or Larcery, but others appeared to be human.
Above, three somethings that looked amphibian were stuck to the ceiling, and as they were carrying rifles that looked of similar make to the one in Tek’s arms, it looked like the snatch and grab was all about lining up their first piece of prey for bullets.
Tek exited the shuttle before anyone could jostle past him, and took advantage of his armor’s hydraulics to leap higher than he might have, unaided. He tore the amphibian that had stolen a Ba’am off its perch on the ceiling, stomped on its spine in a modified Sa’tchi move, and all the while let his rifle’s autotargetting bend fire towards the best targets upwards, holding in it what was almost a parade-ground straight up-and-down grasp. As the two remaining amphibians, bleeding but not dead, split and ran along the ceiling towards the barricades in opposite directions, Tek bent to unravel the broken amphibian’s tongue from the leg of his clansmate’s armor, but he was immediately jerked in one direction, then the other, by bullets or energy shot from enemies at the flanking barricades.
As Tek let himself fall to the ground, he wondered if there was any way to take advantage of the fact the two enemy barricade setups were so directly parallel that missed shots would almost necessarily cause friendly fire issues. He however, didn’t get a chance to do much of anything for the next few moments, as Ba’am, seeing their leader staggered, boiled out of the shuttle, half-trampling him, filling the kill zone and thus removing much of its deficit, but not for long, as they launched bidirectional charges, rushing both of the barricades.
Tek, who, as of recently, knew his human history, was reminded of incidents like the 1898 Battle of Omdurman, which involved a rush of enthusiastic but relatively poorly equipped fighters into a mass of waiting firepower. Except the difference was, while Ba’am might have been horrifically poorly outfited a month ago, the current weaknesses of Ba’am’s battlesuits and tactical position were insufficient to negate Ba’am courage.
As best Tek could tell, his people overwhelmed both barricades. Simultaneously. The defenders did not fight for long, and as Tek got back to his feet, he could see a less uplifting reason why. Heavy airlock style doors were coming down on both ends of the corridor, placed to just barely cut off Ba’am from the two sets of intersections, and they did so fast enough that a handful of the battleship’s defenders were caught on the wrong side.
Tek heard weapons fire, and squeals. Maybe he had been wrong to think of the Omdurman analogy, because while one could make a strong argument that hybrid skin met or exceeded the durability of his people’s armor, the seeming-humans who had been with the obvious hybrids had been wearing little more than drab uniforms.
And now the ones caught with Ba’am were dead. Tek’s people had taken Lieutenant Jung’s admonition to heart.
Last out of the shuttle--of course--Lieutenant Jung and his marines stepped into the throng of Ba’am. Jung himself assisted Tek in helping the amphibian-stolen Ba’am up, then proceeded to dump a full mag of ammunition into the fallen hybrid, tearing enough ligaments that even if Tek still had no idea what it took to kill one, Tek was pretty sure that the mess on the floor would need its own help to get back up.
Meanwhile, Tek’s rescued warrior seemed shaken but ready to go. He was lucky. Elsewhere in the hall, a different Ba’am had been torn apart by hybrid claws, and one more had taken enough enemy rifle fire to fatally crack his armor. Both had been at the front of the charges. Through his HUD, Tek saw the names of the fallen. Marit and Soth. The HUD didn’t give subclan IDs, and Tek thought they were Rim’-ta and Quon’, but it didn’t matter. They had been heroes, and they died first.
“Everyone, check your battle buddy for armor cracks and apply your sealant,” said Jung. “They are going to try to gas us now, or maybe vent us, so let’s not make it easy for them.”
There was a bit of commotion, as Ba’am tried to remember who their assigned partners were, as the last-minute pairings didn’t fit with their traditional style of fighting. And, of course, at opposite ends of the hall were two Ba’am who didn’t have partners. Tek made the effort to bring them together. One was a Gorth’, and the other was a Rim’. They clasped hands anyway.
All through it, Jung, who apparently had a pathologically nervous mouth, was still babbling instructions. “Form your fireteams. Everyone sees the flashing line pointing left, so we’re going left. Teams at the back, you better watch it. Teams at the front, step aside for a moment, us marines are going to have to waste a microcharge blowing the door.”
A mustard-colored gas began to seep through vents high on the bulkheads.
“Oh look,” said Jung, holding a black disk in his hand. “There’s the gas. Aren’t you glad I told you to apply sealant?” He cocked his head, and put away the disk. “They know what we’re trying to do--I’m reading high hydrogen along with the neurotoxin. They’re trying to encourage us to blow ourselves up. This means the cutters--”
The security door to the left abruptly retreated back into the ceiling. A shimmer Tek’s HUD IDed as a friendly made a move that might have been a wave.
“Looks like specops made like specops,” said Jung. “Snuck through and fidgeted the other side of the panel while we were in the meat grinder. Thanks, Petty Officer. Fireteams ready? Move!”
Tek advanced towards the front, in part because Jane Lee was part of his fireteam. Not that even his HUD could tell exactly where she was since she had gone invisible. In fact, with the armor cutting off his sense of smell, he felt less aware of Jane Lee’s position than he had when he’d first met her in her suit, even with the ghostly friendly ID tag. One more little bit of evidence that Union technology wasn’t perfect.
Tek’s actual battle buddy, a young Yatt’ named Waret that was Hett’s cousin, managed to look small next to the last of the four members of Tek’s fireteam, a cousin of Vren of Gorth’’s named Caran, impressive due to the fact that their armors were exactly the same size. Caran had known from the beginning that his supposed partner, Jane Lee, was going to be darting back and forth, had patched a probably-harmless nick in his armor himself, and clearly was on a mission to die before Tek, judging from how Caran had helped lead the successful charge out of the shuttle, and was now getting in Tek’s way just subtly enough so that he, not Tek, was the leading non-cloaked member of the group.
The only lie it seemed Jane Lee had told about wanting to fight alongside Tek was that she also seemed to interpret that word as ‘far vanguard.’ As Tek’s boarding party moved down the intersection, cramming to have as many rifles leveled forward as possible, Tek had to step over the bodies of two humans, and something that looked like skinny, sharp-toothed runner, all of which Jane Lee had to have taken out by herself. Meanwhile, the ghostly friendly ID tag was a full intersection ahead of the rest of the boarding party, and Tek see from shooting along the width of that intersection that Jane Lee had already engaged a forward group of Progenitor-submissives. By herself, she was taking advantage of the the friendly fire issues that Tek had wondered how to put into play, and when the bulk of the boarding party reached her cloud’s position, it seemed most of the fallen seeming-humans and possible hybrids had done each other in.
“How can you kill them so fast?” Tek asked the cloud, pointing at another of the runner-like things lying on the ground.
“That’s not a hybrid,” said the haze, crackling. “That’s an uplifted dog. So are the ones a bit back. The only hybrid so far who might be dead is the one you attacked right out of the gate.”
“Why aren’t they engaging?” asked Tek.
“Dunno.” Jane Lee’s cloud swirled in what might have been a shrug. “Maybe they’re afraid. There isn’t much that can kill a hybrid. As weak as we are, we’re one of the few things that can.”
“Enough chatter,” said Lieutenant Jung, who Tek was gratified to see had worked himself to almost the front row. “You see how the flashing arrows split here? We split too. We’re going to come around this large computer hub--that what’s forward of us, and why this intersection is T-shaped--and merge again in the atrium in front of the primary bridge’s outer vault door. Move!” With sharp motions, Jung directed certain fireteams, and the right-side arrows disappeared on Tek’s HUD, making it clear Jung wanted him on the left branch.
Tek advanced. He wondered, briefly, why the bridge, which was supposed to be buried deep at the center of the battleship, was only a handful of hallways in from a hull section with lifeboats. Oh. It was a compromise. In the event of the worst, the battleship designers wanted the bridge officers to not be the least likely to escape.
Tek came around the corner, spotting the portion of the boarding group that had taken the opposite branch enter the lobby space, emerging at about relative a 45 degree angle to Tek’s section. If enemies boiled out from the heavy shut doors guarding the bridge, the split boarding group would be able to pin them with overlapping fields of fire. Much better than the barricade amature hour that had met the boarding party when it had first entered the battleship. Apart from the friendly fire worry the initial resistors’ positioning had self-inflicted, Tek sincerely wondered if the initial resistors’ low and slightly heavy obstacles were designed for the purpose of designating areas with spills. He had seen a couple similar objects on the Gyrfalcon.
His analysis went on pause as Lieutenant Jung and some of the other marines screamed at Ba’am to hold, and what looked like sticks began to fire up from the floor, the lobby space becoming covered in three-foot high silver cylinders that together reminded Tek of thin grass.
Red text appeared on Tek’s HUD, as if Jung had used his connection to dump a prewritten statement onto the HUDs of everyone in Tek’s boarding group. The text was accompanied by soft audio, which, bizarrely, made Tek feel that by reading along, he was improving his reading comprehension.
The alert: ALL ALLIES WITH GRENADE EXTENSIONS, FIRE ON AP DRONES NOW.
Red augmented reality highlighting covered the sticks, in case Tek couldn’t tell. Tek had, of course, insisted on every optional add-on, so he and Caran were the pair on his fireteam with grenade extensions. This snapped to Tek’s rifle with a simple tap of part of one of the tubes on Tek’s chest armor, but it seemed Caran had forgotten the process--it was one thing Jung hadn’t reviewed--so Tek elbowed Caran’s Bramal-Maerson into clipping the grenade extension, much like pressing a different part of the rifle against a different part of the armor would trigger the autoloader.
He then used the HUD’s aim help to light up the silver poles. The boarding group, for the first time since entering the battleship, was able to spread out enough to take nearly full advantage of their numbers, and the marble slick of the lobby became cracked and smoke-filled. Some of the AP drones broke, flowering open on their top and bottom with spider-limb-like extensions.
With all the smoke, Tek was getting more use out of the HUD than ever, as it was gently outlining different objects, like the AP drones, that would have been hard to see through the smoke.
What was an AP drone?
Tek saw some Ba’am start to press to different bulkheads, get down, or otherwise look for cover, remembering that salient firefight rule--don’t do anything to make yourself easier to shoot.
Another red alert flashed and spoke on his HUD: DO NOT GET ON THE GROUND, DO NOT COMPROMISE YOUR MOBILITY. WARNING: CQC WITH AP DRONES EMINENT. USE EDGED WEAPONS.
As one of the brachiating silver poles came out of the smoke with needlelike legs, stabbing at Tek, Tek remembered the initialisms.
CQC: Close quarters combat.
AP: Anti-personnel.
Tek dragged himself out of the way as the drone’s stab nicked his armor. He knew the design from some of his review, but it was one of the things he’d memorized the definition of without really comprehending. As he’d known, and was also finding out, AP drones were essentially a metal bundle of sticks, which, when in their storage configuration, was harmless. In their active configuration, they were spike balls not quite human in height, which could roll, skitter on bent limbs, or extend one of the limb spikes to impale through even marine armor.
The operating design philosophy appeared to be an extension of the reason the poor Ba’am on the ground were now dead: Don’t give the enemy anything to shoot. AP drones were simple and redundant. They could lose almost all their legs and still be mobile, so unless you could target the tiny, bobbing core, you weren’t going to put one down. Their awkward height (or rather, circumference), which varied as different leg extensions expanded and contracted, but averaged to maybe a bit more than a meter, made targeting even worse.
The reason for the grenades was that actually nabbing the core put an AP drone down almost immediately--these things had plenty of counters. But in their area of forte, CQC, they were the finest in Union military technology. Enough that Tek wanted to see how they’d do against hybrids, when they weren’t allied to hybrids.
Tek mag-clipped his Bramal-Maerson to his chest and drew the finest knife he’d ever had, a shiny microedge alloy that he’d only been able to get from Gyrfalcon Supply a few hours before the shuttles had been set out. What he really needed was a sword, not that cityfolk swords were likely sharp enough to cut AP drone limbs. The microedge, however, provided--he knew from marine instructions before he’d left the Gyrfalcon that there was a toggle on the side. Now understanding why the marines had stressed the feature, Tek suddenly had a meter long blade.
He rolled, hacked, missed. The AP drone trying to impale him stabbed, missed. Tek kicked at it, and the AP drone happily accepted the bait, stabbing him straight through the armored boot, its limb so thin there was barely any blood. Having successfully penetrated Tek’s foot, the drone’s limb projection wasn’t long enough to reach anything vital on the other side, even though it flopped madly.
Tek aimed carefully, then jabbed the microedge to the extension of his own arm’s range, and impaled the impaler’s core. It flopped limply, but another AP, which was coming off of Caran’s body, moved to engage, when--
--its core abruptly crinkled.
Tek saw Jane Lee’s cloud, and realized she had crushed the AP with one of her suit’s hands. It didn’t look like the AP drones could lock on to her.
Tek’s HUD pointed out dozens of AP drones still active through the smoke, and just as many Ba’am and even one marine who looked seconds from death.
Then there was a flash and all the APs fell over.
Lieutenant Jung stalked to the center of the room, a panel on the forearm part of his gauntlet open and flashing yellow lights. “Two good solutions to spikes,” he said, looking as self-satisfied as one could while wearing armor. “Retreat and blow them up from a distance, which is a bad idea when our rear fireteams have their own problems. Or hold for a bit and die until someone can get them all in range of an EMP. Guess which one we chose.”
Jung, marching forward for a reason, planted two microcharges on the outer bridge door. “Incidentally,” he added, flipping the EMP panel on his armor shut. “Many of you can see, or can’t, why it’s important not to use flashbangs willy-nilly. Depending on what piece of shit’s waiting for us on the other side of the whatever, it can cause us more visibility problems than them.”
Jung trod on a limp AP drone limb, as Tek pulled a different one out of his boot, and heard the not-so distant noise of the their boarding group’s rear fireteams engaging with unknown enemies.
“Now,” said Jung, switching for the first time to a broadcast setting that limited the lieutenant’s voice from the air, and reached Tek directly through Tek’s internal armor speakers. “Everyone who’s not dealing with our backscratchers, find cover against a wall or behind some of the dead robots. Put the grenade extensions away. They’re not as powerful as microcharges, but we do not want to be unnecessarily fucking with the bridge. Get your rifles trained on the future smoldering ruins on the door. It blows, and they’ll be another wave of AP drones in the space between the inner and outer doors, you can be damn sure of it, but I have a Lance Corporal ready with another EMP, and once that’s taken care of, a Private with the inner door’s lover microcharges. Then we’re going to have a firefight with whatever is on the bridge. Battleship bridge defense has a very specific layout.”
As Jung found cover, Tek realized that the first set of AP drones had been expected, and had been deliberately omitted from the blueprints overlay on his HUD. Tek had thought for a moment, when Jung had been speaking earlier, that when Tek’s rifle had failed to fire a single round on marine armor, that had just been part of a universal safety feature. That little bit of trust melted.
Tek looked to Waret of Yatt’, who was staring at Caran’s limp form with wide eyes just visible through the face of his helmet. Tek had protected his battle buddy, whether he’d consciously intended to or not, and it seemed Jane Lee had tried to protect Caran as well as Tek. The way she crushed AP drone’s hearts left a very specific impresion, and she’d managed to take out a total of three in the brief time the AP drones had been engaged head-on. All three were quite close to Caran’s body. Jane Lee still wasn’t decloaked, but Tek knew from the broad area that her ID tag covered that she was somewhere close by. Knowing that he had to crouch behind some metal debris, and hope Jung had the second round of AP drones covered, while Jane Lee was probably standing and ten times as untouchable, Tek had a sense of how Jane Lee must have felt in Tek’s jungle.
“One more thing,” said Jung gaudily on the internal broadcast, as the outer bridge door blew, an EMP flashed, AP drones collapsed, and Tek hoped to the spirits that all the noise the rear guard fireteams were making was actually suppressing enemies coming from behind. “I am now authorized to reveal LCDR Ketta’s plan for the Resilient. We can’t just place heavy detonators on the bridge and run. We are attempting a capture. Use the microcharges those scientists optimized to overwhelm the inner blast door, Private. Let’s see what’s waiting on the other side.”
First Previous Next
***
I also have a fantasy web serial called Dynasty's Ghost, where a sheltered princess and an arrogant swordsman must escape the unraveling of an empire. If you like very short microfiction, you can try my Twitter @ThisStoryNow.
submitted by ThisStoryNow to HFY [link] [comments]


2018.08.07 10:36 Snow_TS [RESOURCE] VTT Tokens for use as Extras NPCs

[RESOURCE] VTT Tokens for use as Extras NPCs
[RESOURCE] VTT Tokens for use as Extras NPCs
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**Short version*\*
Whole mess of tokens (2000ish) for VTT usage [Tokens] [Source Images]
Tokens primary use case was intended for Roll20 w/source images for handouts
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https://preview.redd.it/m79berjuxme11.png?width=558&format=png&auto=webp&s=57818318323cd11eff4d7140c07bdfa0dc613b02
**Long version*\*
Made a bunch of sci-fi tokens, opted to organize them and share with the community
I use a lot of 'extras' on my VTT maps as background in crowded areas so it's not just the PCs and the Key NPCs on a map.
My planned usage is for a Stars Without Number game, these tokens are....
Human centric, TL34, western culture future: no aliens space elves mutants [but a few might have slipped in, Xenos are tricky like that]
Tried to avoid cyberware anime photo realism magic 3d-render 'dead eye stare'
Mostly pulled from concept art, sketches, illustrations
Includes some variations of the same image - same figure, different hair color clothes, also tried to keep images from the same sources in the same category
Every token has a unique number for easier finding / sorting
Source image numbers match up to their token
Source images original source site and artist name is in the images metadata
Some source images were removed after numbering so gaps in the number sequence is expected
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**Token scale*\*
Tokens sized at 256x256
Roll20 standard grid at 100% zoom is 70x70
Roll20 standard grid at 200% zoom (max) is 140x140
A selected token can be popped up with the Z key.
A GM can pop up a token for all players with Shift+Z
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**Organization*\*
Prefix
SWN-TK-
Category Tags
  • D - Drones: Air Ground Space
  • G - Gags: Jokes Oddities
  • H - Humans: Humans
    • HC - Human Combatants: Weapon Blood Combat Field Uniforms [Non-Street Armor]
      • HC0 - Human Combat TL0: Primitive combatants
      • HC3 - Human Combat TL3: Modern Near Future combatants Catchall [Non-Sci Fi looking]
      • HC4 - Human Combat TL4: Hi-Tech Far Future Energy Weapons "Space Armor"
      • HCB - Human Combat Background - Low detail totally expendable troopers
      • HCL - Human Combat Leaders: Officers Military uniforms [Non-Combat]
    • HL - Human Lower class: Civilians Dirty Working Modern [Non-Combat]
      • HLF - Human Lower Foreground: High detail
      • HLB - Human Lower Background: Low detail
    • HU - Human Upper class: Civilians Fancy hair Future Clothes [Non-Combat]
      • HUF - Human Upper Foreground: High detail
      • HUB - Human Upper Background: Low detail
    • HS - Human Spacers: Hi-Tech Vacc Suits [Non-Combat]
    • HW - Human Workers: Extra's have that 'wage slave' or 'This is my job' look
      • HWG - Human Workers Guards: Private Security Bodyguards [non-police non-military]
      • HWL - Human Workers Law Enforcement: Police Patrolmen Detectives Law Keepers
      • HWM - Human Workers Medical: Doctors Nurses [Non-combat]
      • HWP - Human Workers Press: Media Marketing Reporter Camera operators
      • HWS - Human Workers Service: Reception Waitron Attendant Assistant
      • HWU - Human Workers Utility: Delivery Mechanics Repair Laborers
  • M - Mechs: Empty
  • N - NPCs: Extra(s) that are interesting enough looking to make a story or NPC around
  • O - Opposition: Villains Bad Guys Miniboss [Contains a few suitably evil looking characters]
  • R - Robots: Androids Armatures
  • S - Starships: Empty
  • U - Unique: Has a unique characteristic
    • UA - Unique Adolescent: Children Teens
      • UAH - Unique Adolescent Humans
    • UC - Culture: Non-standard for setting
      • UCH - Unique Culture Humans
    • UE - Elderly: Old people
      • UEH - Unique Elderly Humans
    • UI - Injured: Visible wounds Includes all tokens if same image exists in multiple wound states
      • UIH - Unique Injured Humans
    • UM - Masked: Breathing devices Low pressure Toxic atmo worlds
      • UMH - Unique Masked Humans
    • UO - Oddity: Strange stuff that doesn't fit the other categories but was worth holding onto
      • UOH - Unique Oddity Humans
    • US - Spiritualists: Key practitioners of a Religion Faith Order Cult
      • USH - Unique Spiritualists Humans
  • V - Vehicles: Empty
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**Roll20 search specifics*\*
Roll20 only allows 4 folders deep in the organization of the art library, this organization structure is built with that in mind.
Art libraries are common between a GMs different games
A prefix is included to all included files: "SWN-TK-" for Tokens and "SWN-SRC" for Source images to aid in sorting between assets for different settings games [I use DND-TK & DND-SRC for my 5e stuff]
Roll20's search tool uses spaces as an AND operator, it does allow for us of a OR operator and “-” operator to exclude tags
Roll20 generic searches are a text tags CONTAINS operator
Search Example: ‘uah’ will return all the ‘Unique Adolescent Human’s but may also return any other assets in the library that contain those letters. Including the prefix ‘TK-UAH’ or ‘SWN-TK-UAH’ would prevent it from picking up other assets from the wrong setting (if you used this same system for a different game setting)
After the prefix a category tag is placed to aid in filtering down results to find a specific category
Search Example: "SWN-TK-HC" will show all the Human Combatants while "SWN-TK-HCL" will show only the Human Combatants Leaders
This is mostly intended to allow searching for types of token assets by filename without having to ass roll20 tags each individual file in the absence of folders in roll20s art library
If a user is inclined they can replicate the below folder structure in roll20 and use the search tool to pull files from 'recent uploads' into this structure or simply rely on the search tool to find a type of token
Each asset has a unique 4 digit number to that matches the token as well as it's source image.
Search Example: "0180" will return results of 6 x female figures wearing a 'N7' uniform and the source image
Starting Number 0100 Ending number 1355 there are gaps from files removed from the bundle unique numbers are padded to 4 digits
Roll20 turns all file names into lower case when they’re uploaded to the art library =/ Searches are not case sensitive.
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**Reorganizing adding other races*\*
Humans are bundled into a group to allow capacity in the structure for alien races to have their own categories and structure internally without having to get mixed in with the humans.
Another alien race could be 'A - Aliens' or 'B - Blarginites' and use the same or similar structure internally depending on that's races culture.
If someone was inclined to build their own bundle using this same structure I would suggest starting unique numbering at 1500+
Community effort would probably need to committed to make unique numbering not overlap between bundles built by different individuals
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**Roll20 rollable tables used for tokens*\*
I normally create a rollable table of images by category and populate it with the images from that category
I can then use copies of that single token to represent a whole category and disperse the copies onto a map and then have roll20 roll them to randomize whos there. This allows around 30 tokens to be a potential of 2000.
Making a huge rollable table is slow and time consuming, there are API tools for pro level subscribers that can make this process less terrible but it's still a bad time.
Alternatively I sometimes make a 'tokens map' that I use to have a copy of each token laid out for me to pick and choose from if I want something specific. These tend to load very slowly when they have thousands of tokens on them but is easy to browse and organize if you don't’ like trying to organize within the Art Library.
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**Other stuff*\*
Around 100 tokens have been pulled from their categories into the NPC Opposition folder while I was working on this with the intention to use them them in an upcoming game.
I've opted to leave them in the NPC folder for the bundle here on Reddit (mostly out of laziness, the idea to package this for reddit came to mind halfway through the process) but I've included my scribbling for ideas at the bottom if anyone would like to use them as I plan to, if not feel free to roll them back into a respective category
Category bias disclaimer - there was a fair amount of my own personal judgement involved when placing images of characters into categories, I made an effort to have a condition or visual cue that's listed below in the breakout of the sections below to guide where an image ended up but I can't claim that my own bias didn't influence this process. It's also nowhere near a perfect implementation of a sorting system and there maybe undocumented conditions / visual cues that I forgot to write down. If you disagree with where I put images you're welcome to move and rename thing based on your own needs and judgement.
This is most relevant in the GHL / GHU sections when separating Upper class fancy looking character images from Lower Middle class non-fancy looking character images.
The use of conditions visual cues did tend to lead to some blur in some categories largely due to the tendencies and tropes of the source images selected.
This is particularly noticeable in source images where with Male figures with bulky heavy armor as well as Female figures in bodysuits. Caused a lot of blur between HC4 and HS.
The 'U - Unique' category is sorted TAG TAG RACE as opposed to a Racial section like 'H - Humans' is RACE TAG TAG. This is sort like using a additive method vs a subtractive method but I felt it would result in less total folders than doing RACE TAG TAG. Might have also been a good idea for the Worker section as well if non-human races were also in there.. hmm hindsight...
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**NPCs Plot Ideas Notes*\*
  • 0628 - Space Wizard?
  • 1191, 1190 - Space Vampire?
  • 0202 - ???
  • 0201 - ???
  • 0670, 0668 - Technomancer? True AI Amature?
  • 0498 - Space Pirate Captain?
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--LMOP throwback - How he’s lived for thousands of years is still stuck in middle management we’ll never know…
  • Adventurer: Expert / Warrior w/Henchkeeper & Assassin
  • Background: Official
  • Civ Kit w/Secure Clothing, Compad
  • Purchases: Backpack, Metatool, Telescoping pole, 40 meter rope, 10 x rations, climbing harness, small advanced melee, laser pistol, 3 x type A power cell, Lazarus patch
  • 1354a > i - Space Droop!
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--Pet episode - One shot to introduce heavy weapons and vehicle/mech combat
  • 0473 - mechsuit pug - 2 x hand weapons
  • 0799 - mechsuit pug - rifle
  • 0849 - suicide bomber turtle
  • 0850 - MLRS turtle
  • 0851 - HGM Turtle
  • 0852 - AGL Turtle
  • 0853 - AAM Turtle
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--Idol Group - Protection Escort Transport mission of a music act on tour around the sector
  • Borrow from Mirrorshades Seattle Sprawl
  • Are they friends rivals Enemies?
  • Band DJ that travels with them? or local hires at each stop [locals hires makes a useful vector to introduce complications]
  • 0129a,b,c - Metal Singer [Babymetal inspired?] ["the dark fatalistic deep one"]
  • 1009 - Nightsass ["the sexy one"]
  • 1010 - Nika Starlight ["the pretty one"]
  • 0921 - ??? ["the smart one"]
  • 0924 - Idol in decline Resentful ["the bitchy angry one"]
  • 0316 - Producer Manager?
  • 0488 - ["the cool one"]
  • 0595a - ["the punk counterculture one"]
  • 0782 - Backup singer? ["clueless one?"] Tour friend along for the ride? not actually part of the group? group producers assistant that wants to become a performer?
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--Race Team - Actors need to fix a race for a desired outcome [Help Hinder?]
  • Hoverbike racing? Battletech Solaris 7 style mech combat?
  • 0965 - Racer
  • 0705 - Coach?
  • 0130, 0131, 0132a,b,c - Pit crew [PCs encounter 0132b in a bar shortly before race day, PCs or random extra starts a bar fight resulting in his injuries creating a opening in the pit crew for a PC to leverage as a way into the inner workers of the race scene?]
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--Synth hunting - [borrowed from FarVarona]
  • Do a single dedicated Synth hunt mission
  • Provide a dozen handouts of known synths to use as random extras in unrelated missions
  • provides complications depending on PC attention to detail / remembering
  • "We're here doing this thing but that's totally a Synth over there how do we retire it without screwing up the thing we're here to do?"
  • Try to use different images of the same extra for 'file shot' of synth vs game board token so they aren't 1:1
  • 1019, 1020 - First synth
  • 0976a, 0976b - Second Synth
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--PC ship NPC crew
  • Senior Officers
    • 1112 - Captain
    • 1100 - Executive Officer
    • 1113 - Engineer
    • 1101 - Doctor
    • 1111 - ??Junior Bridge officer
    • ???? - Operations
    • ?1098 - Helm / Pilot
    • ???? - Communication
    • ???? - Flight controler / LSO
  • CIC - [Look up starship combat roles departments before getting off in the weeds]
    • ???? - TAO [Tactical Actions Officer]
    • ???? - FC [Fire control] Operates shipboard weapons
    • ???? - ET [Electronics Technician] Maintain Repair shipboard electrics related to sensors signal comms navigation
    • ???? - CT [Cryptologic Technician] Signal intelligence Electronic Warfare
    • ???? - OS [Operations Specialist] Merges all sensor and communication data together
  • Enlisted personnel
    • 1099 - Deck Chief
    • Deck Gang
      • 1114, 1116, 1117, 1118, 1119, 1120, 1121, 1122, 1123, 1124, 1125, 1127, 1128, 1129
  • Engineering / Damage control
    • 1060, 1063, 1059
  • Security
    • 1061, 1062
  • Air Wing / Pilots
    • 0979, 1042, 1071, 1064
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--Upper class weird transhuman body mod cult??
  • ??Maybe put in some space magic or other paranormal nonsense
  • ??Use that vampire [1190, 1191] for something related?
  • 0282*
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--NPC Party Crew Team
  • Rivals? Friendly? Hostile? Competitive?
  • Space Pirates? Space Jackers? Merc unit?
  • Build as hard counter to PCs
  • Friendly but competitive when opposing goals lead to violence
  • Fights defensively to disable not kill the PCs
  • Beats PCs to a score or pulls it out from under them
  • [Borrow from CorpSins 'Scarlet Fire' abducts PCs protectee / vehicle chase]
  • 0729a - Mastermind Boss
  • 0729b - Face Sneak Stun weapons
  • 0729c - Leader
  • 0729d - Psychic
  • 0729e - Melee
  • 0729f - Ranged w/heavy
  • 0729g - Tech/Hack
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--Evil Unbraked AI?
  • w/Nano tech parasites for body snatching survators?
  • [Borg, Warmind, Reapers, Falling Skies, Flood]
  • SWN-SRC 1353
  • Why didn’t the borg ever make a dart gun?
  • Or a slow low key infection vector?
  • Or some sort of infiltration drone that didn’t appear borg on the outside?
Looked over this whole mess? [Bonus Link] I think this was originally assembled by u/Schweinepriester25 late last year out of star citizen assets. I use it for the ship my PCs work on.
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Thanks for your time.
-Snow
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Edit 1 for formatting / typos
Edit 2 fancy pants editor eats line breaks apparently
Edit 3 added a picture
Edit 4 typo
submitted by Snow_TS to SWN [link] [comments]


2018.03.13 04:35 BoredinBrisbane A discussion: Amature forecasters and Facebook groups, ethical or na?

So I know a lot of people here are amature forecasters. I know since I’ve been a kid I’ve loved being able to see how well my predictions align with what happens. It’s fun. But there is money to be made in weather predictions, and with that we get some bad behaviour.
As an Aussie, I refer of course to the Infamous Higgins Storm Chasers, know for over hyping every minor event and completely screwing up major ones. In addition, they have been charging for amature information and maps they have crudely drawn on in MS paint from major reporting services.
However it’s not just their premium service I’m worried about. I checked out their Facebook page and the dude keeps writing weirdly cryptic things about this semi cyclone that might bring a drizzle to SEQLD. Stuff like “the BOM will know what I mean!” And people stating that they’re worried because he won’t explain accronyms like GFCS or other such things we are used to here.
At what point do we move from taking raw data and interpret it, to making claims like “the bom is wrong I say the cyclone IS gonna hit I’ve been on the phone to super secret agencies and they’re close to naming it”.
I like the rules on this sub. Do other cities have such amatures selling such information? Is it just a weird QLD annomoly that we have so many storm chasers trying to sell information that is freely available?
submitted by BoredinBrisbane to TropicalWeather [link] [comments]


2018.02.22 09:26 DaveNewtonKentucky Dave Administration Succession Game Part 3

Greetings, all.
Apologies for the long delay. We had an eventful decade, so here it is. I was pretty light on the narrative, unfortunately, but still a lit here.
Incidentally, whereas the next 2 decades are spoken for, we could use a new more volunteers after that to take up the mantle of Earth. 'Any volunteers?
For reference:
First Decade
Second Decade
January 19, 2045
Current Status of the Commonwealth
Population - 882.40m
Construction Rate - 6,900
Annual Wealth - 21,713
Annual Mining Production - 44,095
Annual Fuel Production - 1,150,000 litres
Fuel - 10,021,436 litres
Crewman and Jr. Officers - 11,418 (Training level 5)
Wealth - 228,145 credits
Unemployed - 105,930,000
Earth
Military Adademies - 3
Deep Space Tracking Center - level 1
Shipyards/slipways - 2/2
Maintenence Facilities - 5
Construction Factories - 500
Conventional Industry - 0
Ordinance Factories - 25
Fuel Refineries - 25
Automated Mines - 31
Mass Drivers - 2
Financial Centers - 50
Research labs - 15
GFTFs - 1
Training of a new conventional Armor Division begins.
Bethany Fraser, Power and Propulsion whiz (60%) is given control of 12 of the Commonwealth's 15 labs to finish research into gas-cooled fast reactor technology. Other projects include high density duranium armor, gauss cannons (ROF 1), and construction rate (14 BP).
The Ellis Hanson Diplomacy Team is formed (Rating 75)
Commodore Benjamin Chapman takes the office of Fleet Command and selects a cadre of key officers to control the fleet, which is preserntly made up of just 2 ships.
**piccommaurora1
February 18, 2045
The Liberty has completed orders of the past administration to send Mass Drivers out to Callisto, Titan, Luna, Venus, and Mars to support future automated mining operations. Commodore Benjamin Chapman now orders automated mines out to those same locations. The Liberty was not designed to transport people, but she will be used to transport geological survey teams of 5 people out to the mining colonies as well "hot bunking" with the 145-member crew.
March 22, 2045
Gas-cooled fast reactor technology is complete.
Research into Jump Point Theory begins
October 17, 2045
1 Armor Division is added to Earth's defenses, bringing ground forces up to 9 infantry divisions and 7 armor divisions. Another armor division begins training.
October 27, 2045
A 2nd Liberty class Freighter is complete and joins its sister ship in moving automated mines off od Earth.
March 2nd, 2046
Jump Point Theory researched.
An 18th Research Lab is now online, 2ith 2 more under construction.
Mercaisium will eventually be a problem, as Earth has only 2673 tons at low accessibility and 35,000 tons in her stockpile. Swift-Tuttle (39,246 tons, 1.0 accessibility) and Ikeya-Zang (124,247 tons at 0.6 accessibility) are the two best sources of Mercassium in the system, but are also two of the most distant objects from Earth. Their orbital paths will slowly take them closer to the sun, though.
May 3rd, 2046
Sector Commander Laura Howarth has developed a medical condition.
All 34 automated mines have been distributed to the 5 mining colonies equally. Earth industry has focused on building research labs, but will eventually move to focus more on automated mines again. For now, they Liberty class Freighters are idle.
November 30th, 2046
Ion Drive technology is researched
There are now 20 labs and 10 are focused on gravitational sensor research.
(We seriously still don't have a C&P scientist. What the hell)
Current Earth construction priorities are 20 more TN mines and 20 construction factories.
March 30, 2047
Research into Gravitational Survey sensors is complete.
While research is underway to design smaller engineering logistics and more fuel efficient ion engines for a smaller survey shuttle, the Pathfinder class Exploration Ship will receive a refit with the new gravitational sensors.
Pathfinder Mod G class Exploration Ship 3 600 tons 44 Crew 213.25 BP TCS 72 TH 125 EM 0 1736 km/s Armour 1-20 Shields 0-0 Sensors 1/1/1/0 Damage Control Rating 1 PPV 0 Maint Life 1.36 Years MSP 37 AFR 103% IFR 1.4% 1YR 21 5YR 321 Max Repair 100 MSP Intended Deployment Time: 12 months Spare Berths 1
Doodle 62.5 EP Commercial Nuclear Thermal Engine (2) Power 62.5 Fuel Use 13.26% Signature 62.5 Exp 5% Fuel Capacity 100 000 Litres Range 37.7 billion km (251 days at full power)
Gravitational Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Military Vessel for maintenance purposes
July 30, 2047
The Refitted Pathfinder sets out to begin charting gravitational survey points throughout Sol.
November 25, 2047
Teams on Mars have uncovered huge veings of Boronids (3.7 M tons and 0.8 accessibility), wildly increasing the productivity of mines there.
Feb 4, 2048
A first jump point is discovered in Sol, well within the orbit of Jupiter.
piccommaurora2.png
Additionally, there are now to shuttle/fighter factories on Earth and a need to develop a cadre of trained officers who have spent time in Space.
Newton class Trainer 205 tons 6 Crew 34 BP TCS 4.1 TH 12 EM 0 2926 km/s Armour 1-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0 Maint Life 0 Years MSP 104 AFR 0% IFR 0% 1YR 0 5YR 0 Max Repair 6 MSP Intended Deployment Time: 72 months Spare Berths 0
12 EP Ion Drive (1) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 50 000 Litres Range 63.3 billion km (250 days at full power)
This design is classed as a Fighter for production, combat and maintenance purposes
Four are comissioned.
March 5, 2048
Cryogenic Transport researched
May 9, 2048
The First Newton class Trainer breaks orbit and begins its training exercises.
July 14, 2048
High Density Duranium Armor research complete.
August 10, 2048
A 2nd jump point is found in Sol.
A 2nd Pathfinder Mod G is laid down, using a gravitational scanning array build on Earth.
Earth Commonwealth industry is currently building 20 refineries, 20 mines, 20 construction factories, and 20 shuttle factories.
Nov 20, 2048
Pathfinder 2 joins her sster ship to conduct gravitational survey scans of Sol.
Bethany Fraser (PP60%) is an expert in propulsion, but has been pressed into conducting critical research outside of her field on increased construction rates (14 BP) That research is now complete and she'll be turning her attention to minin rates. Why military academies have been unable to graduate any specialists in construction and production is a mystery and a cause for deep frustration.
December 15, 2048
The supply of mercasium on Earth has been exhausted. Earth has 36,000 tons stockpiled. Only Mars is currently mining Mercasium and at a rate of just 36 tons per year. Over the nexy year, the two Liberty class Freighters will drop off 10 of the 20 automines on Earth at Ikeya-Zang, the closest good source of Mercaissium.
June 6, 2049
There are now 8 Newton class Trainers on excercises in Sol.
A 3rd Jump Point is discovered.
July 2nd, 2049
Miniturization of engineering components and thinner, lighter armor technology has allowed for the design of a new line of gravsurvey shuttles.
Sherlock class Gravitational Survey Shuttle 500 tons 15 Crew 138.4 BP TCS 10 TH 24 EM 0 2400 km/s Armour 1-5 Shields 0-0 Sensors 1/1/1/0 Damage Control Rating 0 PPV 0 Maint Life 9.54 Years MSP 86 AFR 4% IFR 0.1% 1YR 2 5YR 26 Max Repair 100 MSP Intended Deployment Time: 8 months Spare Berths 0
12 EP Ion Drive (2) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 50 000 Litres Range 26.0 billion km (125 days at full power)
Gravitational Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Fighter for production, combat and maintenance purposes
Unfortunately, it's no longer worth it to comission such craft because the survey of Sol is nearly complete.
Instead, two Zephyr class Couriers are laid down to better transport teams and leaders across Sol. It will secondarily act as a light tanker to help with survey logistics or emergency needs.
Zephyr class Courier 340 tons 6 Crew 53.2 BP TCS 6.8 TH 36 EM 0 5294 km/s Armour 1-4 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0 Maint Life 50.98 Years MSP 49 AFR 1% IFR 0% 1YR 0 5YR 1 Max Repair 6 MSP Intended Deployment Time: 18 months Spare Berths 5
12 EP Ion Drive (3) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 100 000 Litres Range 76.4 billion km (167 days at full power)
This design is classed as a Fighter for production, combat and maintenance purposes
October 10, 2049
The Commonwealth breaks ground on a new academy on Earth.
The newer Pathfinder had a broken grav sensor, but it's now fixed.
January 19, 2050
New Jump Points found.
A 4th Military Academy is complete
Current Status of the Commonwealth
Population - 1010.11m
Construction Rate - 8,803
Annual Wealth - 25,297
Annual Mining Production - 37,753 from Earth, 1,183 from mining colonies
Annual Fuel Production - 2,095,000 litres
Fuel - 13,003,809 litres
Crewman and Jr. Officers - 14,181 (Training level 5)
Wealth - 287,114 credits
Unemployed - 119,170,000
*Earth
Military Adademies - 4
Deep Space Tracking Center - level 1
Shipyards/slipways - 2/3
Maintenence Facilities - 5
Construction Factories - 540
Conventional Industry - 0
Ordinance Factories - 25
Fighter Factories 0 30
Fuel Refineries - 45
Automated Mines - 10
Mass Drivers - 1
Research labs - 20
Financial Centers - 50
GFTFs - 1
Mining Colonies
44 auto mines and 5 mass drivers
Feb 19, 2050 Mining production research (14 tons) complete.
Feb 24, 2050
The Commonwealth develops a slightly cheaper, less fuel-intensive trainer and moves it into full-production.
Newton-B class Trainer 160 tons 6 Crew 25.5 BP TCS 3.2 TH 6 EM 0 1875 km/s Armour 1-2 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0 Maint Life 0 Years MSP 100 AFR 0% IFR 0% 1YR 0 5YR 0 Max Repair 5 MSP Intended Deployment Time: 72 months Spare Berths 0
6 EP Ion Drive (1) Power 6 Fuel Use 12.25% Signature 6 Exp 5% Fuel Capacity 10 000 Litres Range 91.8 billion km (566 days at full power)
This design is classed as a Fighter for production, combat and maintenance purposes
April 6, 2050
Gravitational survey of Sol is now complete. There are 5 jump points.
Research teams are now working on various components of a jump drive.
August 3rd, 2050
Research into basic Jump Engine technologies are complete and a scout vessel is designed to explore the 5 strange jump points found in Sol. Two of the Scouts are laid down.
Copernicus class Jump Scout 400 tons 11 Crew 57 BP TCS 8 TH 24 EM 0 3000 km/s JR 1-50 Armour 1-4 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0 Maint Life 50.11 Years MSP 89 AFR 1% IFR 0% 1YR 0 5YR 1 Max Repair 10 MSP Intended Deployment Time: 72 months Spare Berths 1
J400(1-50) Military Jump Drive Max Ship Size 400 tons Distance 50k km Squadron Size 1 12 EP Ion Drive (2) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 50 000 Litres Range 32.5 billion km (125 days at full power)
This design is classed as a Fighter for production, combat and maintenance purposes
September 23, 2050
A program to add 50 new construction factories on Earth is complete. Factories are now focused on building an additional 5 research labs, expanding capacity by 25%.
September 28, 2050
The first Copernicus class Jump Scout is complete and sets course for the closes jump point.
Sepember 30, 2050
An incredible new star system is discovered, dubbed the Arcturas System. It has 9 planets and 105 moons including 16 possible terraforming candidates and one incredible world with a Nitrogen-Oxygen atmopsephere, tolerable surface temperatire, and a gravity 47% stronger than Earth's. The Copernicus returns immediately to report not only a successful engine test, but a revelation of a completely habital earthlike planet, just 2 billion KM from Earth - 500 m KM in Sol and 1,5 billion KM in Arcturas. .
December 3, 2051
All systems neighboring Sol have now been explored, albeit briefly. There are 541 planets, moons, asteroids, and comets that need to be surveyed in the fullness of time, but none are more interesting than Arcturas.
piccommaurora3.png
January 6, 2051
With both Copernicus class Jump Scouts fully rested and debriefed, they're both sent to take a better look at Arcturas II
piccommaurora4.png
January 13, 2051
Copernicus 1 executes an intra-system jump through Lagrange point (another first for the Commonwealth fleet) and detects heat and EM signatures on the planet consistent with an inhabited world. Thermal signature is 38,697 and EM signature is 121,110. That's roughly 3 and 2 times the size of the signatures of Earth's overall civilization.
piccommaurora5.png
The ship reverses course immediately while Copernicus 2 jumps back to Sol to report to Fleet Command.
The two ships take up reciprocal locations on each side of the Sol-Arcturas Jump Point and act as a relay station for diplomats and communications experts on Earth to attempt to make contact with the strange and new alien race.
March 4, 2051
After months of hand-wringing and long nights communications with the alien race in Arcturas is established. The race is know as the Globbians. They are an elusive and protective race, but seemingly friendly and seem to take a tentatively protective and paternalistic attitude towards humanity.
March 29, 2051
Commonwealth leadership puts forth an update to the earlier Liberty class Freighter. It's faster, with efficient ion engines, is longer-ranged, with better cargo handling capability. There are 4 members of the Liberty class now, and 2 more will be completed during the refit.
Ox class Freighter 40 000 tons 180 Crew 815.4 BP TCS 800 TH 1500 EM 0 1875 km/s Armour 1-104 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0 MSP 13 Max Repair 75 MSP Intended Deployment Time: 12 months Spare Berths 1 Cargo 25000 Cargo Handling Multiplier 20
300 EP Commercial Ion Drive (5) Power 300 Fuel Use 6.19% Signature 300 Exp 5% Fuel Capacity 710 000 Litres Range 51.6 billion km (318 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
September 11, 2051
Shipyards are retooling for the first Jump Frigates, which will ferry groups of survey ships to adjacent systems
Skycap class Jump Frigate 3 750 tons 60 Crew 520.6 BP TCS 75 TH 120 EM 0 1600 km/s JR 3-50 Armour 1-21 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0 Maint Life 3.79 Years MSP 87 AFR 112% IFR 1.6% 1YR 9 5YR 142 Max Repair 33 MSP Intended Deployment Time: 36 months Spare Berths 0
J3750(3-50) Military Jump Drive Max Ship Size 3750 tons Distance 50k km Squadron Size 3 6 EP Ion Drive (20) Power 6 Fuel Use 12.25% Signature 6 Exp 5% Fuel Capacity 1 520 000 Litres Range 595.6 billion km (4308 days at full power)
This design is classed as a Military Vessel for maintenance purposes
October 1, 2051
There are now 14 Newton and 24 Newton-Bs training pilots and crews in Sol.
December 24, 2051
Alien contact in Sol!
Tactical computers identify the craft as a Sege class ship capable of travelling 1,647 KM/S. It disappears into the system before more data can be collected.
The Commonwealth prioritizes construction of passive sensor stations on Earth to assess the situation.
February 4, 2052
The Globbians Sege class vessel is located via enhanced passive sensors on Earth, with a thermal signature of 2400. It has taken up a position on the Arcturas Jump Point.
An Einstein class Science Vessel is designed to approach the ship. It has EM sensors 5 times stronger than used in previous ship designs, plus the Commonwealth's first active sensor. Construction will take until mid-March
Einstein class Science Vessel 500 tons 11 Crew 75.4 BP TCS 10 TH 48 EM 0 4800 km/s Armour 1-5 Shields 0-0 Sensors 1/5/0/0 Damage Control Rating 0 PPV 0 Maint Life 26.39 Years MSP 47 AFR 4% IFR 0.1% 1YR 0 5YR 2 Max Repair 10 MSP Intended Deployment Time: 18 months Spare Berths 0
12 EP Ion Drive (4) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 100 000 Litres Range 51.9 billion km (125 days at full power)
Active Search Sensor MR3-R50 (1) GPS 500 Range 3.5m km Resolution 50 EM Detection Sensor EM1-5 (1) Sensitivity 5 Detect Sig Strength 1000: 5m km
This design is classed as a Fighter for production, combat and maintenance purposes
February 28, 2052
The Skycap Jump Frigate is laid down.
March 24, 2052
The Eintstein identifies the Globbian Sege class vessel's size at an incredible 72,850 tons. No EM signal is detected, but it has a thermal signature of 2400 and a top speed of 1,647.
At about the same time, a 2nd Sege glass is detected on the Proxima Centauri jump point.
Increasingly urgent and strained, but polite requests from Commonwealth High Command to withdraw from Sol are ignored by the Globbians.
They say they are giving a gift to humanity, stable "gates" to each of its neighborng systems.
It's a kind gesture, but one that could easily lead to the Globbians invading Earth and/or exploting neighboring systems before fledgling Commonwealth fleets can reach them.
April 29, 2052
4 Highveld class vessels have been spotten in Sol in addition to the two Seges. They are 2,900 tons and travel at 2,068 km/s. Scientists believe they are gravitational scouts.
There are now 12 passive sensor stations on Earth which could detect the big Seges on even the most distant jump point, but have a hard time tracking the smaller Highvelds with their thermal signatures of just 120.
Military leaders on Earth are increasingly concerned about alien ships in Sol, but there's little they can do about it.
June 20, 2052
The gate to the Arcturas system from Sol is established. It's unclear if there's a reciprocal gate on the other side, but it's likely.
October 8, 2052
The first two Ox class Freighters are complete.
February 18, 2053
The first Skycap class Jump Frigate is complete.
February 23, 2053
There's a tentative design for a first armed naval vessel. Some naval experts argue that it's too little vs the seemingly large alien force and creating of a series of ships like this might lead to war. Others simply want to wait until technology if more advanced before producing these in large numbers.
Grimtooth class Armed Runabout DRAFT 495 tons 14 Crew 62.4 BP TCS 9.9 TH 36 EM 0 3636 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 3 Maint Life 22.38 Years MSP 39 AFR 3% IFR 0.1% 1YR 0 5YR 2 Max Repair 6 MSP Intended Deployment Time: 24 months Spare Berths 3
12 EP Ion Drive (3) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 50 000 Litres Range 26.2 billion km (83 days at full power)
Gauss Cannon R1-17 (3x2) Range 10 000km TS: 3636 km/s Accuracy Modifier 17% RM 1 ROF 5 1 0 0 0 0 0 0 0 0 0 Fire Control S00.5 10-1250 (FTR) (1) Max Range: 20 000 km TS: 5000 km/s 50 0 0 0 0 0 0 0 0 0
This design is classed as a Fighter for production, combat and maintenance purposes
For now two of the Watson class geological survey shuttles are laid down
Watson class Geological Survey Shuttle 500 tons 15 Crew 138.4 BP TCS 10 TH 24 EM 0 2400 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/1 Damage Control Rating 0 PPV 0 Maint Life 9.54 Years MSP 86 AFR 4% IFR 0.1% 1YR 2 5YR 26 Max Repair 100 MSP Intended Deployment Time: 8 months Spare Berths 0
12 EP Ion Drive (2) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 50 000 Litres Range 26.0 billion km (125 days at full power)
Geological Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Fighter for production, combat and maintenance purposes
A fleet made up ot the Skycap Jump Frigate, both Pathfinder Mod Gs, an Einstein class Science Shuttle, and a Copernicus class Jump Scout depart for Proxima Centauri to begine survey operations.
April 11, 2053
A 4th Globbian Sege class vessel enters Sol. All jump points in Sol now either have gates built on them or alien construction ships actively building them. A new strange class, dubbed the Enkeldoom, capable of travelling 2412 km/s
April 17, 2053
A massive alien armada enters Sol, comprising thirteen 9,950 ton ships, five 19,900 ton ships, and two 29,850 ships. The fleet has an array of powerful sensors (particilarly res 1 sensors, possibly an anti-missile configuration) and travels over 2400 km/s. It enters Earth orbit, and hovers there.
piccommaurora6.png
The fleet is visible across the globe from amature telescopes, terrifying the whole of the world. Globbians decline to give a good answer for the fleet visit except to say that they are curious.
April 18, 2053
The alien fleet leaves Earth orbit for the Arcturas system, as all of humanity breathes a sigh of relief. Was that a threat? A reminder?
August 20, 2053
Shipwrights design a sligh revision to the Watson class based on new, lighter armor technology. Two Watsons are already actively scanning Prosima Centauri.
Watson-B class Geological Survey Shuttle 500 tons 15 Crew 141.6 BP TCS 10 TH 24 EM 0 2400 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/1 Damage Control Rating 0 PPV 0 Maint Life 10.08 Years MSP 88 AFR 4% IFR 0.1% 1YR 2 5YR 24 Max Repair 100 MSP Intended Deployment Time: 8 months Spare Berths 0
12 EP Ion Drive (2) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 60 000 Litres Range 31.2 billion km (150 days at full power)
Geological Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Fighter for production, combat and maintenance purposes
September 10, 2053
The Globbians say that they're now interested in setting up a trade mission with us, though there is not quite the infrastructure to allow for that in the Commonwealth. the Commonwealth Senate approves a subsidy for civilian development of shipping.
December 4, 2053
Survey of Proxima Centauri is largely complete, with significant TN deposits and only 2 jump points apart from Sol, both briefly explored and largely devoid of planets or points of interest.
Meanwhile, two Globbian ships dubbed Leeus are seemingly conducting a geological survey of Sol including Earth...
April 2, 2054
Implosion Fission Warheads have been researched by Commonwealth scientists.
All Jump Points in Sol now have alien gates built on them.
The exploration fleet pulls out from Sol, setting course for Ross 154
April 7, 2054
The military wins approval to build a limited number of defensive runabouts. The Grimtooth is an update from an earlier draft vessel, but with improved fire control and lighter armor. It has long endurance and range.
Grimtooth class Armed Runabout 495 tons 13 Crew 66.2 BP TCS 9.9 TH 36 EM 0 3636 km/s Armour 2-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 3 Maint Life 24.66 Years MSP 42 AFR 3% IFR 0.1% 1YR 0 5YR 2 Max Repair 8 MSP Intended Deployment Time: 29 months Spare Berths 0
12 EP Ion Drive (3) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 50 000 Litres Range 26.2 billion km (83 days at full power)
Gauss Cannon R1-17 (3x2) Range 10 000km TS: 3636 km/s Accuracy Modifier 17% RM 1 ROF 5 1 0 0 0 0 0 0 0 0 0 Fire Control S00.2 16-1000 (FTR) (1) Max Range: 32 000 km TS: 4000 km/s 69 37 6 0 0 0 0 0 0 0
This design is classed as a Fighter for production, combat and maintenance purposes
A flight of 4 runabouts is laid down.
May 21, 2054
The first Grimtooth is available.
June 1, 2054
A Globbian fleet has taken up orbit of Luna. Some of their sensor systems are strong enough to reach out 288 million km.
Picture
September 11, 2054
Earth is now home to 25 research labs, each employing 1 million scientists and support workers.
The gravitational survey of Ross 154 has revealed one jump point in addition to the one back to Sol so far.
December 24, 2054
Three Sherlock-B class Gravitational Survey Shuttles are laid down to replace the aging Pathfinders who are finishing the grav survey of Ross 154.
Sherlock-B class Gravitational Survey Shuttle 500 tons 15 Crew 141.6 BP TCS 10 TH 24 EM 0 2400 km/s Armour 1-5 Shields 0-0 Sensors 1/1/1/0 Damage Control Rating 0 PPV 0 Maint Life 10.08 Years MSP 88 AFR 4% IFR 0.1% 1YR 2 5YR 24 Max Repair 100 MSP Intended Deployment Time: 8 months Spare Berths 0
12 EP Ion Drive (2) Power 12 Fuel Use 69.3% Signature 12 Exp 10% Fuel Capacity 60 000 Litres Range 31.2 billion km (150 days at full power)
Gravitational Survey Sensors (1) 1 Survey Points Per Hour
This design is classed as a Fighter for production, combat and maintenance purposes
January 19, 2055
Current Status of the Commonwealth
Population - 1125.85m
Construction Rate - 1,3137
Annual Wealth - 24,399
Annual Mining Production - 34,239 from Earth, 4,088 from mining colonies
Annual Fuel Production - 6,386,736 litres
Fuel - 18,425,185 litres
Crewman and Jr. Officers - 17,753 (Training level 5)
Wealth - 327,978 credits
Unemployed - 123,820,000
*Earth
Military Adademies - 4
Deep Space Tracking Center - level 12
Shipyards/slipways - 3/5
Maintenence Facilities - 5
Construction Factories - 670
Conventional Industry - 0
Ordinance Factories - 25
Fighter Factories - 30
Fuel Refineries - 95
Automated Mines - 19
Mass Drivers - 1
Research labs - 25
Financial Centers - 50
GFTFs - 1
Mining Colonies
84 auto mines and 7 mass drivers
Fleet
Ox class Freighters - 2
Liberty class Freighters - 6
Skycap class Jump Frigates - 1
Watson-B class Geosurvey Shuttles - 3
Watson class Geosurvey Shuttles - 2
Pathfinder class Gravitational Survey Ships - 2
Einstein class Science Vessels - 3
Grimtooth class Armed Runabouts - 4
Newton class Trainers - 14
Newton-B class Trainers - 24
Ground Forces
Armor Divisions - 15
Infantry Divisions - 14
In their wisdom, the people of Earth ave elected Zedwardson to move the Commonwealth forward during these trying times
I'm sending the file on to Zedwardson now!
u/doodle_sm (first)
u/5p00k (skipped)
u/bsh_
u/DaveNewtonKentucky
u/Zedwardson <---- Current
u/Cairon
u/SerBeardian
submitted by DaveNewtonKentucky to aurora4x [link] [comments]


2018.01.24 22:57 Uace24 Classified mission launched

Leaving from the launch pad at NKS launch facility 1 the KROL-1 mission flew on a track that amature observrers said is East. It is assumed that this is KROL-1. The first spacecraft for the NKS's intlegence agency. The KRO works in conjuction with NKS forces for targeting data and intelegence collection. In the following weeks the KRO with our international partners will be launching more spacecraft to orbit.
submitted by Uace24 to KerbalPowers [link] [comments]


2018.01.23 08:45 MeritedCrith My Ipad has stopped working, I want to go somewhere to get a copy of everything on the device, but I am worried about going to a shop because of my own nudes and some extreme porn saved to the device, help?

Hey!
Well long story short my ipad screen was smashed and I got it replaced at a phone shop, setting me back 80 quid. A month later I woke up and it's completly unresesponsive, I can't even slide to unlock it. Now, I want to get all the data off it and just put it all on a new device (seeing as it's about 5 years of photos/music/documents ect). However I am worried about going to a place for this as there is lot's of amature porn of myself on the device as well as pretty extreme porn on it too (nothing illegal, but you know..EXTREME extreme, cannot emphasise that enough).
Any advice? Should I take this to a shop and hope for the best? When I plug it into my laptop it shows the Ipad but clicking on it just returns a 'no files' message. Also I can't click the button saying I trust this device on my ipad because it won't react.
Should I just give up on the files and move on? What do?
Thanks!
submitted by MeritedCrith to Advice [link] [comments]


2017.09.29 16:25 r00g Finding trends in user content with tf-idf or another solution in Python

So if I have oodles of user content over a long period of time, how best would I identify a sudden rise in the use of particular words or phrases? Think Twitter trends.
I started exploring tf-idf which which is clearly outlined in this blog post. Unfortunately, the results returned tend to be dominated by use of one particularly unique word multiple times in single post by one or two users. I tried a lot of variations in arguments when calculating tf-idf (i.e. max_features, date range of user posts) and even "chunking" together user posts to create fewer documents instead of treating each post as a separate document with no luck. What I know is an explosive rise in the use of one words doesn't register as a top trend; a consistently used word scores higher in the results.
I'm a seasoned programmer with lots of database experience, but an amature when it comes to combing through big data such as this. Would you have any advise for using tf-idf to solve this problem, or what would you recommend?
submitted by r00g to bigdata [link] [comments]


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